/******************************************************************************* * Copyright 上海赜睿信息科技有限公司(Zilliz) - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited. * Proprietary and confidential. ******************************************************************************/ #pragma once #include "Resource.h" namespace zilliz { namespace milvus { namespace engine { class GpuResource : public Resource { public: explicit GpuResource(std::string name) : Resource(std::move(name), ResourceType::GPU) {} protected: void LoadFile(TaskPtr task) override {} void Process(TaskPtr task) override {} }; } } }