/******************************************************************************* * Copyright 上海赜睿信息科技有限公司(Zilliz) - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited. * Proprietary and confidential. ******************************************************************************/ #pragma once #include #include #include #include "task/SearchTask.h" #include "event/Event.h" namespace zilliz { namespace milvus { namespace engine { enum class TaskTableItemState { INVALID, START, // idle LOADING, // loading data from other resource LOADED, // ready to exec or move EXECUTING, // executing, locking util executed or failed EXECUTED, // executed, termination state MOVING, // moving to another resource, locking util executed or failed MOVED, // moved, termination state }; struct TaskTimestamp { uint64_t start = 0; uint64_t move = 0; uint64_t moved = 0; uint64_t load = 0; uint64_t loaded = 0; uint64_t execute = 0; uint64_t executed = 0; uint64_t finish = 0; }; struct TaskTableItem { TaskTableItem() : id(0), state(TaskTableItemState::INVALID), mutex(), priority(0) {} TaskTableItem(const TaskTableItem &src) : id(src.id), state(src.state), mutex(), priority(src.priority) {} uint64_t id; // auto increment from 0; // TODO: add tag into task TaskPtr task; // the task; TaskTableItemState state; // the state; std::mutex mutex; TaskTimestamp timestamp; uint8_t priority; // just a number, meaningless; bool Load(); bool Loaded(); bool Execute(); bool Executed(); bool Move(); bool Moved(); std::string Dump(); }; using TaskTableItemPtr = std::shared_ptr; class TaskTable { public: TaskTable() = default; TaskTable(const TaskTable &) = delete; TaskTable(TaskTable &&) = delete; inline void RegisterSubscriber(std::function subscriber) { subscriber_ = std::move(subscriber); } /* * Put one task; */ void Put(TaskPtr task); /* * Put tasks back of task table; * Called by DBImpl; */ void Put(std::vector &tasks); /* * Return task table item reference; */ TaskTableItemPtr Get(uint64_t index); /* * TODO * Remove sequence task which is DONE or MOVED from front; * Called by ? */ void Clear(); /* * Return true if task table empty, otherwise false; */ inline bool Empty() { return table_.empty(); } /* * Return size of task table; */ inline size_t Size() { return table_.size(); } public: TaskTableItemPtr & operator[](uint64_t index) { return table_[index]; } std::deque::iterator begin() { return table_.begin(); } std::deque::iterator end() { return table_.end(); } public: /******** Action ********/ // TODO: bool to Status /* * Load a task; * Set state loading; * Called by loader; */ inline bool Load(uint64_t index) { return table_[index]->Load(); } /* * Load task finished; * Set state loaded; * Called by loader; */ inline bool Loaded(uint64_t index) { return table_[index]->Loaded(); } /* * Execute a task; * Set state executing; * Called by executor; */ inline bool Execute(uint64_t index) { return table_[index]->Execute(); } /* * Execute task finished; * Set state executed; * Called by executor; */ inline bool Executed(uint64_t index){ return table_[index]->Executed(); } /* * Move a task; * Set state moving; * Called by scheduler; */ inline bool Move(uint64_t index){ return table_[index]->Move(); } /* * Move task finished; * Set state moved; * Called by scheduler; */ inline bool Moved(uint64_t index){ return table_[index]->Moved(); } public: /* * Dump; */ std::string Dump(); private: // TODO: map better ? std::uint64_t id_ = 0; mutable std::mutex id_mutex_; std::deque table_; std::function subscriber_ = nullptr; }; } } }