// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #include "scheduler/optimizer/BuildIndexPass.h" #include "scheduler/SchedInst.h" #include "scheduler/Utils.h" #include "scheduler/tasklabel/SpecResLabel.h" namespace milvus { namespace scheduler { void BuildIndexPass::Init() { server::Config& config = server::Config::GetInstance(); std::vector build_resources; Status s = config.GetGpuResourceConfigBuildIndexResources(build_resources); if (!s.ok()) { throw; } } bool BuildIndexPass::Run(const TaskPtr& task) { if (task->Type() != TaskType::BuildIndexTask) return false; if (build_gpu_ids_.empty()) return false; ResourcePtr res_ptr; res_ptr = ResMgrInst::GetInstance()->GetResource(ResourceType::GPU, build_gpu_ids_[specified_gpu_id_]); auto label = std::make_shared(std::weak_ptr(res_ptr)); task->label() = label; specified_gpu_id_ = (specified_gpu_id_ + 1) % build_gpu_ids_.size(); return true; } } // namespace scheduler } // namespace milvus