#include "mysql++/mysql++.h" #include #include #include #include "Log.h" namespace zilliz { namespace milvus { namespace engine { namespace meta { class MySQLConnectionPool : public mysqlpp::ConnectionPool { public: // The object's only constructor MySQLConnectionPool(std::string dbName, std::string userName, std::string passWord, std::string serverIp, int port = 0, int maxPoolSize = 8) : db_(dbName), user_(userName), password_(passWord), server_(serverIp), port_(port), max_pool_size_(maxPoolSize) { conns_in_use_ = 0; max_idle_time_ = 10; //10 seconds } // The destructor. We _must_ call ConnectionPool::clear() here, // because our superclass can't do it for us. ~MySQLConnectionPool() override { clear(); } mysqlpp::Connection *grab() override; // Other half of in-use conn count limit void release(const mysqlpp::Connection *pc) override; int getConnectionsInUse(); void set_max_idle_time(int max_idle); std::string getDB(); protected: // Superclass overrides mysqlpp::Connection *create() override; void destroy(mysqlpp::Connection *cp) override; unsigned int max_idle_time() override; private: // Number of connections currently in use std::atomic conns_in_use_; // Our connection parameters std::string db_, user_, password_, server_; int port_; int max_pool_size_; unsigned int max_idle_time_; }; } // namespace meta } // namespace engine } // namespace milvus } // namespace zilliz