提交 fb8d4653 编写于 作者: W wxyu

MS-422 Support DeleteTask in Multi-GpuResource case


Former-commit-id: c5d46cefb2b04ed262de0d72f365c708e62297d0
上级 4ef42c47
......@@ -58,6 +58,7 @@ Please mark all change in change log and use the ticket from JIRA.
- MS-418 - Update server_config.template file, set CPU compute only default
- MS-419 - Move index_file_size from IndexParam to TableSchema
- MS-421 - Add TaskLabel in scheduler
- MS-422 - Support DeleteTask in Multi-GpuResource case
## New Feature
- MS-343 - Implement ResourceMgr
......
......@@ -54,7 +54,7 @@ ResourceMgr::Connect(const std::string &name1, const std::string &name2, Connect
auto res2 = get_resource_by_name(name2);
if (res1 && res2) {
res1->AddNeighbour(std::static_pointer_cast<Node>(res2), connection);
res2->AddNeighbour(std::static_pointer_cast<Node>(res1), connection);
// res2->AddNeighbour(std::static_pointer_cast<Node>(res1), connection);
}
}
......
......@@ -108,12 +108,25 @@ Scheduler::OnFinishTask(const EventPtr &event) {
void
Scheduler::OnCopyCompleted(const EventPtr &event) {
auto load_completed_event = std::static_pointer_cast<CopyCompletedEvent>(event);
if (auto resource = event->resource_.lock()) {
resource->WakeupExecutor();
if (resource->Type() == ResourceType::DISK) {
Action::PushTaskToNeighbour(event->resource_);
} else {
Action::PushTaskToNeighbourHasExecutor(event->resource_);
auto task_table_type = load_completed_event->task_table_item_->task->label()->Type();
switch (task_table_type) {
case TaskLabelType::DEFAULT: {
if (not resource->HasExecutor() && load_completed_event->task_table_item_->Move()) {
Action::PushTaskToNeighbourRandomly(load_completed_event->task_table_item_->task, resource);
}
break;
}
case TaskLabelType::BROADCAST: {
Action::PushTaskToAllNeighbour(load_completed_event->task_table_item_->task, resource);
break;
}
default: {
break;
}
}
}
}
......
......@@ -14,23 +14,11 @@ namespace engine {
class Action {
public:
/*
* Push task to neighbour;
*/
static void
PushTaskToNeighbour(const ResourceWPtr &self);
PushTaskToNeighbourRandomly(const TaskPtr &task, const ResourcePtr &self);
/*
* Push task to neighbour that has executor;
*/
static void
PushTaskToNeighbourHasExecutor(const ResourceWPtr &self);
/*
* Pull task From neighbour;
*/
static void
PullTaskFromNeighbour(const ResourceWPtr &self);
PushTaskToAllNeighbour(const TaskPtr &task, const ResourcePtr &self);
};
......
/*******************************************************************************
* Copyright 上海赜睿信息科技有限公司(Zilliz) - All Rights Reserved
* Unauthorized copying of this file, via any medium is strictly prohibited.
* Proprietary and confidential.
******************************************************************************/
#include "Action.h"
namespace zilliz {
namespace milvus {
namespace engine {
void
Action::PullTaskFromNeighbour(const ResourceWPtr &self) {
// TODO: implement
}
}
}
}
......@@ -13,85 +13,37 @@ namespace zilliz {
namespace milvus {
namespace engine {
void
next(std::list<ResourcePtr> &neighbours, std::list<ResourcePtr>::iterator &it) {
it++;
if (neighbours.end() == it) {
it = neighbours.begin();
}
}
// TODO: this function called with only on tasks, so it will always push task to first neighbour
void
push_task_round_robin(TaskTable &self_task_table, std::list<ResourcePtr> &neighbours) {
CacheMgr cache;
auto it = neighbours.begin();
if (it == neighbours.end()) return;
auto indexes = PickToMove(self_task_table, cache, self_task_table.Size());
std::vector<ResourcePtr>
get_neighbours(const ResourcePtr &self) {
std::vector<ResourcePtr> neighbours;
for (auto &neighbour_node : self->GetNeighbours()) {
auto node = neighbour_node.neighbour_node.lock();
if (not node) continue;
for (auto index : indexes) {
if (self_task_table.Move(index)) {
auto task = self_task_table.Get(index)->task;
// task = task->Clone();
(*it)->task_table().Put(task);
next(neighbours, it);
}
auto resource = std::static_pointer_cast<Resource>(node);
neighbours.emplace_back(resource);
}
return neighbours;
}
void
push_task_randomly(TaskTable &self_task_table, std::vector<ResourcePtr> &neighbours) {
Action::PushTaskToNeighbourRandomly(const TaskPtr &task,
const ResourcePtr &self) {
auto neighbours = get_neighbours(self);
std::random_device rd;
std::mt19937 mt(rd());
std::uniform_int_distribution<uint64_t> dist(0, neighbours.size() - 1);
CacheMgr cache;
auto indexes = PickToMove(self_task_table, cache, self_task_table.Size());
for (auto index : indexes) {
if (self_task_table.Move(index)) {
auto task = self_task_table.Get(index)->task;
neighbours[dist(mt)]->task_table().Put(task);
}
}
}
void
Action::PushTaskToNeighbour(const ResourceWPtr &res) {
auto self = res.lock();
if (not self) return;
std::list<ResourcePtr> neighbours;
for (auto &neighbour_node : self->GetNeighbours()) {
auto node = neighbour_node.neighbour_node.lock();
if (not node) continue;
auto resource = std::static_pointer_cast<Resource>(node);
neighbours.emplace_back(resource);
}
push_task_round_robin(self->task_table(), neighbours);
}
void
Action::PushTaskToNeighbourHasExecutor(const ResourceWPtr &res) {
auto self = res.lock();
if (not self) return;
std::list<ResourcePtr> l_neighbours;
std::vector<ResourcePtr> v_neighbours;
for (auto &neighbour_node : self->GetNeighbours()) {
auto node = neighbour_node.neighbour_node.lock();
if (not node) continue;
auto resource = std::static_pointer_cast<Resource>(node);
if (resource->HasExecutor()) {
l_neighbours.push_back(resource);
v_neighbours.push_back(resource);
Action::PushTaskToAllNeighbour(const TaskPtr &task, const ResourcePtr &self) {
auto neighbours = get_neighbours(self);
for (auto &neighbour : neighbours) {
neighbour->task_table().Put(task);
}
}
// push_task_round_robin(self->task_table(), l_neighbours);
push_task_randomly(self->task_table(), v_neighbours);
}
......
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