// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #ifdef PADDLE_WITH_CUDA #include #include #endif #ifdef PADDLE_WITH_HIP #include #endif #include "paddle/phi/core/ddim.h" namespace phi { namespace kps { namespace details { #define INT_BITS 32 template struct alignas(sizeof(T) * VecSize) VectorType { T val[VecSize]; }; /** * Fast division : Replace division in CUDA with multiplication to improve * kernel performance. * 1. Complete the division calculation on the CPU, and record the calculation * results by using the divider and shift_val. * 2. Set the divisor on the GPU through Div() to complete the calculation. */ struct FastDivMod { // 1st value represents the result of input number divides by recorded divisor // 2nd value represents the result of input number modulo by recorded divisor using DivModT = VectorType; FastDivMod() {} HOSTDEVICE FastDivMod(uint32_t d) : divisor(d) { static_assert(sizeof(unsigned int) == 4, "Only Support 32-bit unsigned int."); for (shift_val = 0; shift_val < INT_BITS; ++shift_val) { auto shift_limit = 1 << shift_val; if (shift_limit >= divisor) break; } uint64_t long_one = 1; uint64_t temp_div = ((long_one << INT_BITS) * ((long_one << shift_val) - divisor)) / divisor + 1; multiplier = temp_div; } __device__ __forceinline__ uint32_t Div(uint32_t n) const { uint32_t t = __umulhi(n, multiplier); return (t + n) >> shift_val; } __device__ __forceinline__ DivModT Divmod(uint32_t n) const { uint32_t q = Div(n); DivModT result = {q, n - q * divisor}; return result; } int32_t divisor; int32_t shift_val; uint32_t multiplier; }; /** * Configuration of broadcast. Calculate the input data index according to the * index of the output data. if input or output shape is [dim0, dim1] then dims * must be [dim1, dim0]. */ template struct BroadcastConfig { FastDivMod divmoders[kDims]; uint32_t strides[phi::DDim::kMaxRank]; HOSTDEVICE BroadcastConfig() {} HOSTDEVICE BroadcastConfig(const std::vector& out_dims, const std::vector& in_dims, int dim_size) { std::vector strides_in; std::vector divmoders_in; // for divmoders divmoders_in.resize(dim_size); for (int i = 0; i < dim_size; ++i) { divmoders_in[i] = FastDivMod(out_dims[i]); } // for strides strides_in.resize(dim_size, 1); for (int i = 0; i < dim_size; ++i) { strides_in[i] = in_dims[i] == 1 ? 0 : strides_in[i]; strides_in[i] = (i != 0 && strides_in[i] != 0) ? std::accumulate(in_dims.begin(), in_dims.begin() + i, 1, std::multiplies()) : strides_in[i]; } memcpy(strides, strides_in.data(), kDims * sizeof(uint32_t)); memcpy(divmoders, divmoders_in.data(), kDims * sizeof(FastDivMod)); } }; #undef INT_BITS } // namespace details /** * @brief Read 2D data from global memory to register according to Tx type, and * store it as Ty type into register. * * @template paraments * Tx: The type of data stored in the global memory. * Ty: The type of data that needs to be stored in registers. * NX: The number of data columns loaded by each thread. * NY: The number of data rows loaded by each thread. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * IsBoundary: Indicates whether to perform block access storage out-of-bounds * judgment. When the number of data processed by the block is less than * NX x NY x blockDim, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The register pointer of the thread, the size is NX * NY. * src: The data pointer of the current block. * size_nx: The maximum offset of the current block is size_nx elements in the * lowest dimension. The parameters are only calculated when isboundary = true. * size_ny: The maximum offset of the current block is size_ny elements in the * first dimension. The parameters are only calculated when isboundary = true. * stride_nx: Each read one element stride stride_nx elements in the last dim. * stride_ny: Each read one element stride stride_ny elements in the first dim. */ template __device__ __forceinline__ void ReadData(Ty* dst, const Tx* __restrict__ src, int size_nx, int size_ny, int stride_nx, int stride_ny) { int thread_offset = threadIdx.x; int left_size_nx = size_nx - thread_offset; // Each branch is added for better performance if (NX == 1 && NY == 1) { // for NX == 1 and NY == 1 if (IsBoundary) { if (left_size_nx > 0) { dst[0] = static_cast(src[thread_offset]); } } else { dst[0] = static_cast(src[thread_offset]); } } else if (NX == 1) { // for NX == 1 and NY != 1 #pragma unroll for (int idy = 0; idy < NY; ++idy) { if (IsBoundary) { if (idy * stride_ny >= size_ny) { break; } } dst[idy] = static_cast(src[thread_offset + idy * stride_ny]); } } else if (NY == 1) { // for NY == 1 and NX != 1 #pragma unroll for (int idx = 0; idx < NX; ++idx) { if (IsBoundary) { if (idx * stride_nx >= left_size_nx) { break; } } dst[idx] = static_cast(src[thread_offset + idx * stride_nx]); } } else { // for NX != 1 and NY != 1 #pragma unroll for (int idx = 0; idx < NX; ++idx) { if (IsBoundary) { if (idx * stride_nx >= left_size_nx) { break; } } #pragma unroll for (int idy = 0; idy < NY; ++idy) { if (IsBoundary) { if (idy * stride_ny >= size_ny) { break; } } dst[idy * NX + idx] = static_cast( src[thread_offset + idx * stride_nx + idy * stride_ny]); } } } } /** * @brief Initialize register with init_data. * * @template paraments * T: Data type of register. * NX: Number of data to initialize. * * @param: * dst: The register pointer of the thread, the size is NX. * init_data: Initial value. */ template __device__ __forceinline__ void Init(T* dst, T init_data) { #pragma unroll for (int i = 0; i < NX; i++) { dst[i] = init_data; } } /** * The difference from the above function is that * it supports different data types of inputs. */ template __device__ __forceinline__ void Init(ArgsT* dst, T init_data) { #pragma unroll for (int i = 0; i < NX; i++) { std::get(dst[i]) = init_data; } } /** * @brief Read 1D data from global memory to register. When IsBoundary = true * and (NX % 4 == 0 or Nx % 2 == 0), vectorized load data will be used to * improve memory access efficiency. * * @template paraments * T: The type of data. * NX: Each thread load NX data from global memory continuously. * NY: Each thread need to load NY rows, only NY = 1 was supported. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * IsBoundary: Whether to make an out-of-bounds judgment on access to memory. * When the number of data processed by this block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The register pointer of the thread, the size is NX * NY. * src: The data pointer of the current block. * size: The current block needs to load size data continuously. */ template __device__ __forceinline__ void ReadData(T* dst, const T* __restrict__ src, int num) { if (IsBoundary) { // blockDim.x * NX > num int thread_offset = threadIdx.x * NX; #pragma unroll for (int idx = 0; idx < NX; ++idx) { if (idx + thread_offset < num) { dst[idx] = src[thread_offset + idx]; } } } else { // blockDim,x * NX < num constexpr int kVectorSize = (NX % 4 == 0) ? 4 : (NX % 2 == 0) ? 2 : 1; constexpr int kVectorsPerThread = NX / kVectorSize; int thread_offset = threadIdx.x * kVectorsPerThread; using VecType = details::VectorType; const VecType* vec_input = reinterpret_cast(src); VecType vec_temp[kVectorsPerThread]; #pragma unroll for (int i = 0; i < kVectorsPerThread; ++i) { vec_temp[i] = vec_input[thread_offset + i]; #pragma unroll for (int idx = 0; idx < NX; ++idx) { dst[idx] = *(reinterpret_cast(vec_temp) + idx); } } } } /** * @brief Read 1D data from global memory to register. The difference * from the above function is that it supports different data types of inputs. * * @template paraments * T: The type of data. * NX: Each thread load NX data from global memory continuously. * NY: Each thread need to load NY rows, only NY = 1 was supported. * ArgsT: The Type if dst, ArgsT can be std::tuple or std::tuple * Index: The index of data stored in dst. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * IsBoundary: Whether to make an out-of-bounds judgment on access to memory. * When the number of data processed by this block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The register pointer of the thread, the size is NX * NY. * src: The data pointer of the current block. * size: The current block needs to load size data continuously. */ template __device__ __forceinline__ void ReadData(ArgsT* dst, const T* __restrict__ src, int num) { if (IsBoundary) { // blockDim.x * NX > num int thread_offset = threadIdx.x * NX; #pragma unroll for (int idx = 0; idx < NX; ++idx) { if (idx + thread_offset < num) { std::get(dst[idx]) = src[thread_offset + idx]; } } } else { // blockDim,x * NX < num constexpr int kVectorSize = (NX % 4 == 0) ? 4 : (NX % 2 == 0) ? 2 : 1; constexpr int kVectorsPerThread = NX / kVectorSize; int thread_offset = threadIdx.x * kVectorsPerThread; using VecType = details::VectorType; const VecType* vec_input = reinterpret_cast(src); VecType vec_temp[kVectorsPerThread]; #pragma unroll for (int i = 0; i < kVectorsPerThread; ++i) { vec_temp[i] = vec_input[thread_offset + i]; #pragma unroll for (int idx = 0; idx < NX; ++idx) { std::get(dst[idx]) = *(reinterpret_cast(vec_temp) + idx); } } } } /** * @brief Read 2D data from global memory to registers with broadcast form. * * @template paraments * T: The type of data stored in the global memory. * NX: The number of data columns loaded by each thread. * NY: The number of data rows loaded by each thread. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * Rank: The shape size of out. eg in[1, 35], out[32, 35] then shape size is 2. * IsBoundary: Indicates whether to perform block access storage out-of-bounds * judgment. When the number of data processed by the block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The register pointer of the thread, the size is NX * NY. * src: The original input data pointer of this kernel. * block_offset: The data offset of this block, blockDim.x * blockIdx.x * NX. * config: Calculation configuration of broadcast. It is used to calculate the * coordinate mapping relationship between output data and input data. * total_num_output: Total number of original output. * stride_nx: Each read one element stride stride_nx elements in the last dim. * stride_ny: Each read one element stride stride_ny elements in the first dim. */ template __device__ __forceinline__ void ReadDataBc( T* dst, const T* __restrict__ src, uint32_t block_offset, details::BroadcastConfig config, int total_num_output, int stride_nx, int stride_ny) { uint32_t thread_offset = block_offset + threadIdx.x; uint32_t index_src = 0; #pragma unroll for (int ny = 0; ny < NY; ++ny) { #pragma unroll for (uint32_t nx = 0; nx < NX; ++nx) { uint32_t index_output = thread_offset + ny * stride_ny + nx * stride_nx; index_src = 0; if (IsBoundary) { if (index_output >= total_num_output) { break; } } #pragma unroll for (int i = 0; i < Rank; ++i) { auto fast_divmoder = config.divmoders[i].Divmod(index_output); index_output = fast_divmoder.val[0]; index_src += fast_divmoder.val[1] * config.strides[i]; } dst[nx + ny * NX] = src[index_src]; } } } /** * @brief Read 2D data from global memory to register with reduce form. * * @template paraments * T: The type of data. * NX: The number of data columns loaded by each thread. * NY: The number of data rows loaded by each thread. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * Rank: The shape size of out. eg in[1, 35], out[32, 35] then shape size is 2. * IsBoundary: Indicates whether to perform block access storage out-of-bounds * judgment. When the number of data processed by the block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The register pointer of the thread, the size is NX * NY. * src: The input data pointer of this block. * block_offset: The data offset of this block, blockDim.x * blockIdx.x * NX. * index_cal: Calculation configuration of Reduce. It is used to calculate the * coordinate mapping relationship between output data and input data. * size_nx: The current block needs to load size_nx columns of data, this * parameter will participate in the calculation when isboundary = true. * size_ny: The current block needs to load size_ny rows of data, this parameter * will participate in the calculation when isboundary = true. * will be used when IsBoundary = true. * stride_nx: Each read one element stride stride_nx columns. * stride_ny: Each read one element stride stride_ny raws. * reduce_last_dim: Used to indicate whether the dimension of reduce contains * the lowest dimension. */ template __device__ __forceinline__ void ReadDataReduce(Ty* dst, const Tx* __restrict__ src, int block_offset, const IndexCal& index_cal, int size_nx, int size_ny, int stride_nx, int stride_ny, Functor func, bool reduce_last_dim) { int thread_offset = 0; int left_idx = 0; if (reduce_last_dim) { thread_offset = threadIdx.x; left_idx = threadIdx.y; } else { thread_offset = threadIdx.y; left_idx = threadIdx.x; } if (NX == 1) { #pragma unroll for (int ny = 0; ny < NY; ++ny) { if (IsBoundary) { if (thread_offset >= size_ny) { break; } } uint32_t index_src = index_cal(thread_offset + block_offset); dst[ny] = static_cast(func(src[index_src])); thread_offset += stride_ny; } } else { #pragma unroll for (int nx = 0; nx < NX; ++nx) { #pragma unroll for (int ny = 0; ny < NY; ++ny) { if (IsBoundary) { if ((thread_offset >= size_ny) || (left_idx + nx * stride_nx >= size_nx)) { break; } } uint32_t index_src = index_cal(thread_offset + block_offset); dst[nx + ny * NX] = static_cast(func(src[index_src])); thread_offset += stride_ny; } } } } /** * @brief Write 2D data from registers to global memory. When IsBoundary = true * and (NX % 4 == 0 or Nx % 2 == 0), the data will be vectorized to improve the * data loading efficiency * * @template paraments * T: The type of data. * NX: The number of data continuously writed by each thread. * NY: The number of data rows loaded by each thread, only NY = 1 was supported. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * IsBoundary: Indicates whether to perform block access storage out-of-bounds * judgment. When the number of data processed by the block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The data pointer of the current block. * src: The register pointer, the size is NX * NY. * size: The current block needs to load size elements continuously. */ template __device__ __forceinline__ void WriteData(T* dst, T* __restrict__ src, int num) { if (IsBoundary) { int thread_offset = threadIdx.x * NX; #pragma unroll for (int idx = 0; idx < NX; ++idx) { if ((thread_offset + idx) < num) { dst[thread_offset + idx] = src[idx]; } } } else { // Vector type constexpr int kVectorSize = (NX % 4 == 0) ? 4 : (NX % 2 == 0) ? 2 : 1; constexpr int kVectorsPerThread = NX / kVectorSize; int thread_offset = threadIdx.x * kVectorsPerThread; using VecType = details::VectorType; VecType* vec_dst = reinterpret_cast(dst); VecType vec_temp[kVectorsPerThread]; #pragma unroll for (int idx = 0; idx < kVectorsPerThread; ++idx) { vec_temp[idx] = *(reinterpret_cast(src) + idx); vec_dst[thread_offset + idx] = vec_temp[idx]; } } } /** * @brief Write 2D data from register to global memory according to Tx type, and * store it as Ty type. * * @template paraments * Tx: The type of data that needs to be stored in registers. * Ty: The type of data that stored in the global memory. * NX: The number of data columns loaded by each thread. * NY: The number of data rows loaded by each thread. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * IsBoundary: Indicates whether to perform block access storage out-of-bounds * judgment. When the number of data processed by the block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The data pointer of the current block. * src: The register pointer of the thread, the size is NX * NY. * size_nx: The maximum offset of the current block is size_nx elements in the * lowest dimension. The parameters are only calculated when isboundary = true. * size_ny: The maximum offset of the current block is size_ny elements in the * first dimension. The parameters are only calculated when isboundary = true. * stride_nx: Each read one element stride stride_nx elements in the last dim. * stride_ny: Each read one element stride stride_ny elements in the first dim. */ template __device__ __forceinline__ void WriteData(Ty* dst, const Tx* __restrict__ src, int size_nx, int size_ny, int stride_nx, int stride_ny) { int thread_offset = threadIdx.x; int left_size_nx = size_nx - thread_offset; // Each branch is added for better performance if (NX == 1 && NY == 1) { // for NX == 1 and NY == 1 if (IsBoundary) { if (left_size_nx > 0) { dst[thread_offset] = static_cast(src[0]); } } else { dst[thread_offset] = static_cast(src[0]); } } else if (NX == 1) { // for NX == 1 and NY != 1 #pragma unroll for (int idy = 0; idy < NY; ++idy) { if (IsBoundary) { if (idy * stride_ny >= size_ny) { break; } } dst[thread_offset + idy * stride_ny] = static_cast(src[idy]); } } else if (NY == 1) { // for NY == 1 and NX != 1 #pragma unroll for (int idx = 0; idx < NX; ++idx) { if (IsBoundary) { if (idx * stride_nx >= left_size_nx) { break; } } dst[thread_offset + idx * stride_nx] = static_cast(src[idx]); } } else { // for NX != 1 and NY != 1 #pragma unroll for (int idx = 0; idx < NX; ++idx) { if (IsBoundary) { if (idx * stride_nx >= left_size_nx) { break; } } #pragma unroll for (int idy = 0; idy < NY; ++idy) { if (IsBoundary) { if (idy * stride_ny >= size_ny) { break; } } dst[thread_offset + idx * stride_nx + idy * stride_ny] = static_cast(src[idy * NX + idx]); } } } } /** * @brief Initialize register with init_data. * * @template paraments * T: Data type of register. * NX: Number of data to initialize. * * @param: * dst: The register pointer of the thread, the size is NX. * init_data: The register pointer of init data, the size is NX. */ template __device__ __forceinline__ void Init(T* dst, T* init_data, int num) { #pragma unroll for (int i = 0; i < NX; i++) { if (IsBoundary) { if (i >= num) { break; } } dst[i] = init_data[i]; } } /** * @brief Read 1D data from global memory to register with broadcast form. * * @template paraments * T: The type of data stored in the global memory. * NX: The number of data continuously loaded by each thread. * NY: The number of data rows loaded by each thread, only NY = 1 was supported. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * Rank: The shape size of out. eg in[1, 35], out[32, 35] then shape size is 2. * IsBoundary: Indicates whether to perform block access storage out-of-bounds * judgment. When the number of data processed by the block is less than * NX x NY x blockDim.x, boundary judgment is required to avoid memory access * crossing the boundary. * * @param: * dst: The register pointer of the thread, the size is NX * NY. * src: The original input data pointer of kernel. * block_offset: The data offset of this block, blockDim.x * blockIdx.x * NX; * config: Calculation configuration of broadcast. It is used to calculate the * coordinate mapping relationship between output data and input data. * total_num_output: Total number of original output. */ template __device__ __forceinline__ void ReadDataBc( T* dst, const T* __restrict__ src, uint32_t block_offset, details::BroadcastConfig config, int total_num_output) { uint32_t thread_offset = block_offset + threadIdx.x * NX; uint32_t index_src = 0; #pragma unroll for (uint32_t nx = 0; nx < NX; ++nx) { uint32_t index_output = thread_offset + nx; index_src = 0; if (IsBoundary) { if (index_output >= total_num_output) { break; } } #pragma unroll for (int i = 0; i < Rank; ++i) { auto fast_divmoder = config.divmoders[i].Divmod(index_output); index_output = fast_divmoder.val[0]; index_src += fast_divmoder.val[1] * config.strides[i]; } dst[nx] = src[index_src]; } } /** * @brief Initialize register with data index. * * @template paraments * T: Data type of register. * NX: Number of data to initialize. * NY: Number of data to initialize, NY only can be 1. * BlockSize: Identifies the current device thread index method. For GPU, * threadIdx.x is used as the thread index. Currently only GPU was supported. * * @param: * dst: The register pointer of the thread, the size is NX. * init_data: The register pointer of init data, the size is NX. */ template __device__ __forceinline__ void InitWithDataIndex(T* dst, int block_offset) { int thread_offset = block_offset + threadIdx.x * NX; #pragma unroll for (int nx = 0; nx < NX; ++nx) { dst[nx] = static_cast(thread_offset + nx); } } } // namespace kps } // namespace phi