// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "paddle/phi/kernels/grid_sample_grad_kernel.h" #include "paddle/fluid/platform/device/gpu/gpu_device_function.h" #include "paddle/phi/backends/gpu/gpu_info.h" #include "paddle/phi/backends/gpu/gpu_launch_config.h" #include "paddle/phi/backends/gpu/gpu_primitives.h" #include "paddle/phi/core/kernel_registry.h" #include "paddle/phi/kernels/funcs/math_function.h" #include "paddle/phi/kernels/gpu/grid_sample_utils.h" namespace phi { template static __forceinline__ __device__ void AtomicAdd( T* data, int h, int w, int sH, int sW, int H, int W, T delta) { if (InBounds(h, w, H, W)) { phi::CudaAtomicAdd(data + h * sH + w * sW, delta); } } template static __forceinline__ __device__ void AtomicAdd3D(T* data, int d, int h, int w, int sD, int sH, int sW, int D, int H, int W, T delta) { if (InBounds3D(d, h, w, D, H, W)) { phi::CudaAtomicAdd(data + d * sD + h * sH + w * sW, delta); } } template static __forceinline__ __device__ T UnnormalizeWithMask(T coord, int size, bool align_corners, T* grad_in) { if (align_corners) { *grad_in = static_cast(size - 1) / 2; return ((coord + 1.f) / 2) * (size - 1); } else { *grad_in = static_cast(size) / 2; return ((coord + 1.f) * size - 1) / 2; } } template static __forceinline__ __device__ T ClipIndexesWithMask(T in, int clip_limit, T* grad_in) { if (in <= static_cast(0)) { *grad_in = static_cast(0); return static_cast(0); } else { T max = static_cast(clip_limit - 1); if (in >= max) { *grad_in = static_cast(0); return max; } else { *grad_in = static_cast(1); return in; } } } template static __forceinline__ __device__ T ReflectIndexesWithMask(T in, int twice_low, int twice_high, T* grad_in) { if (twice_low == twice_high) { *grad_in = static_cast(0); return static_cast(0); } int grad_in_mult_; T min = static_cast(twice_low) / 2; T span = static_cast(twice_high - twice_low) / 2; in = in - min; if (in < static_cast(0)) { grad_in_mult_ = -1; in = -in; } else { grad_in_mult_ = 1; } T extra = fmod(in, span); int flips = static_cast(floor(in / span)); if (flips % 2 == 0) { *grad_in = static_cast(grad_in_mult_); return extra + min; } else { *grad_in = static_cast(-grad_in_mult_); return span - extra + min; } } template static __forceinline__ __device__ T ComputePositionsWithMask(T coord, int size, PaddingMode padding_mode, bool align_corners, T* grad_in) { T grad_clip, grad_refl; coord = UnnormalizeWithMask(coord, size, align_corners, grad_in); if (padding_mode == PaddingMode::border) { coord = ClipIndexesWithMask(coord, size, &grad_clip); *grad_in = (*grad_in) * grad_clip; } else if (padding_mode == PaddingMode::reflect) { if (align_corners) { coord = ReflectIndexesWithMask(coord, 0, 2 * (size - 1), &grad_refl); } else { coord = ReflectIndexesWithMask(coord, -1, 2 * size - 1, &grad_refl); } coord = ClipIndexesWithMask(coord, size, &grad_clip); *grad_in = (*grad_in) * grad_refl * grad_clip; } return coord; } template __global__ void GridSamplerCudaBackwardKernel(const int nthreads, const T* grad_output, const T* input, const T* grid, int n, int out_c, int out_h, int out_w, int in_h, int in_w, T* grad_input, T* grad_grid, const Mode mode, const PaddingMode padding_mode, bool align_corners) { int inp_sN = out_c * in_h * in_w; int inp_sC = in_h * in_w; int inp_sH = in_w; int inp_sW = 1; int grid_sN = out_h * out_w * 2; int grid_sH = out_w * 2; int grid_sW = 2; int grid_sCoor = 1; int gOut_sN = out_c * out_h * out_w; int gOut_sC = out_h * out_w; int gOut_sH = out_w; int gOut_sW = 1; CUDA_KERNEL_LOOP(index, nthreads) { const int w = index % out_w; const int h = (index / out_w) % out_h; const int n = index / (out_h * out_w); const int grid_offset = n * grid_sN + h * grid_sH + w * grid_sW; T ix = grid[grid_offset]; T iy = grid[grid_offset + grid_sCoor]; T gix_mult, giy_mult; ix = ComputePositionsWithMask( ix, in_w, padding_mode, align_corners, &gix_mult); iy = ComputePositionsWithMask( iy, in_h, padding_mode, align_corners, &giy_mult); if (mode == Mode::bilinear) { int ix_nw = static_cast(floor(ix)); int iy_nw = static_cast(floor(iy)); int ix_ne = ix_nw + 1; int iy_ne = iy_nw; int ix_sw = ix_nw; int iy_sw = iy_nw + 1; int ix_se = ix_nw + 1; int iy_se = iy_nw + 1; T nw = (ix_se - ix) * (iy_se - iy); T ne = (ix - ix_sw) * (iy_sw - iy); T sw = (ix_ne - ix) * (iy - iy_ne); T se = (ix - ix_nw) * (iy - iy_nw); T gix = static_cast(0), giy = static_cast(0); int gOut_offset = n * gOut_sN + h * gOut_sH + w * gOut_sW; T* gInp_ptr_NC = grad_input + n * inp_sN; int inp_offset_NC = n * inp_sN; for (int c = 0; c < out_c; ++c, inp_offset_NC += inp_sC, gInp_ptr_NC += inp_sC, gOut_offset += gOut_sC) { T gOut = grad_output[gOut_offset]; AtomicAdd( gInp_ptr_NC, iy_nw, ix_nw, inp_sH, inp_sW, in_h, in_w, nw * gOut); AtomicAdd( gInp_ptr_NC, iy_ne, ix_ne, inp_sH, inp_sW, in_h, in_w, ne * gOut); AtomicAdd( gInp_ptr_NC, iy_sw, ix_sw, inp_sH, inp_sW, in_h, in_w, sw * gOut); AtomicAdd( gInp_ptr_NC, iy_se, ix_se, inp_sH, inp_sW, in_h, in_w, se * gOut); if (InBounds(iy_nw, ix_nw, in_h, in_w)) { T nw_val = input[inp_offset_NC + iy_nw * inp_sH + ix_nw * inp_sW]; gix -= nw_val * (iy_se - iy) * gOut; giy -= nw_val * (ix_se - ix) * gOut; } if (InBounds(iy_ne, ix_ne, in_h, in_w)) { T ne_val = input[inp_offset_NC + iy_ne * inp_sH + ix_ne * inp_sW]; gix += ne_val * (iy_sw - iy) * gOut; giy -= ne_val * (ix - ix_sw) * gOut; } if (InBounds(iy_sw, ix_sw, in_h, in_w)) { T sw_val = input[inp_offset_NC + iy_sw * inp_sH + ix_sw * inp_sW]; gix -= sw_val * (iy - iy_ne) * gOut; giy += sw_val * (ix_ne - ix) * gOut; } if (InBounds(iy_se, ix_se, in_h, in_w)) { T se_val = input[inp_offset_NC + iy_se * inp_sH + ix_se * inp_sW]; gix += se_val * (iy - iy_nw) * gOut; giy += se_val * (ix - ix_nw) * gOut; } } if (grad_grid != nullptr) { T* gGrid_ptr_NHW = grad_grid + index * grid_sW; gGrid_ptr_NHW[0] = gix_mult * gix; gGrid_ptr_NHW[1] = giy_mult * giy; } } else if (mode == Mode::nearest) { int ix_nearest = static_cast(std::nearbyint(ix)); int iy_nearest = static_cast(std::nearbyint(iy)); int gOut_offset = n * gOut_sN + h * gOut_sH + w * gOut_sW; T* gInp_ptr_NC = grad_input + n * inp_sN; for (int c = 0; c < out_c; ++c, gInp_ptr_NC += inp_sC, gOut_offset += gOut_sC) { AtomicAdd(gInp_ptr_NC, iy_nearest, ix_nearest, inp_sH, inp_sW, in_h, in_w, grad_output[gOut_offset]); } if (grad_grid != nullptr) { T* gGrid_ptr_NHW = grad_grid + index * grid_sW; gGrid_ptr_NHW[0] = static_cast(0); gGrid_ptr_NHW[1] = static_cast(0); } } } } template __global__ void GridSampler3DCudaBackwardKernel(const int nthreads, const T* grad_output, const T* input, const T* grid, int out_c, int out_d, int out_h, int out_w, int in_d, int in_h, int in_w, T* grad_input, T* grad_grid, const Mode mode, const PaddingMode padding_mode, bool align_corners) { int inp_sW = 1; int inp_sH = in_w; int inp_sD = in_h * in_w; int inp_sC = in_d * inp_sD; int inp_sN = out_c * inp_sC; int grid_sCoor = 1; int grid_sW = 3; int grid_sH = out_w * grid_sW; int grid_sD = out_h * grid_sH; int grid_sN = out_d * grid_sD; int gOut_sW = 1; int gOut_sH = out_w; int gOut_sD = out_h * out_w; int gOut_sC = out_d * gOut_sD; int gOut_sN = out_c * gOut_sC; CUDA_KERNEL_LOOP_TYPE(index, nthreads, int) { const int w = index % out_w; const int h = (index / out_w) % out_h; const int d = (index / (out_h * out_w)) % out_d; const int n = index / (out_d * out_h * out_w); const auto grid_offset = n * grid_sN + d * grid_sD + h * grid_sH + w * grid_sW; // get the corresponding input x, y, z co-ordinates from grid T ix = grid[grid_offset]; T iy = grid[grid_offset + grid_sCoor]; T iz = grid[grid_offset + 2 * grid_sCoor]; // multipliers for gradients on ix, iy, and iz T gix_mult, giy_mult, giz_mult; ix = ComputePositionsWithMask( ix, in_w, padding_mode, align_corners, &gix_mult); iy = ComputePositionsWithMask( iy, in_h, padding_mode, align_corners, &giy_mult); iz = ComputePositionsWithMask( iz, in_d, padding_mode, align_corners, &giz_mult); if (mode == Mode::bilinear) { // get corner pixel values from (x, y, z) // for 4d, we used north-east-south-west // for 5d, we add top-bottom int ix_tnw = static_cast(std::floor(ix)); int iy_tnw = static_cast(std::floor(iy)); int iz_tnw = static_cast(std::floor(iz)); int ix_tne = ix_tnw + 1; int iy_tne = iy_tnw; int iz_tne = iz_tnw; int ix_tsw = ix_tnw; int iy_tsw = iy_tnw + 1; int iz_tsw = iz_tnw; int ix_tse = ix_tnw + 1; int iy_tse = iy_tnw + 1; int iz_tse = iz_tnw; int ix_bnw = ix_tnw; int iy_bnw = iy_tnw; int iz_bnw = iz_tnw + 1; int ix_bne = ix_tnw + 1; int iy_bne = iy_tnw; int iz_bne = iz_tnw + 1; int ix_bsw = ix_tnw; int iy_bsw = iy_tnw + 1; int iz_bsw = iz_tnw + 1; int ix_bse = ix_tnw + 1; int iy_bse = iy_tnw + 1; int iz_bse = iz_tnw + 1; // get surfaces to each neighbor: T tnw = (ix_bse - ix) * (iy_bse - iy) * (iz_bse - iz); T tne = (ix - ix_bsw) * (iy_bsw - iy) * (iz_bsw - iz); T tsw = (ix_bne - ix) * (iy - iy_bne) * (iz_bne - iz); T tse = (ix - ix_bnw) * (iy - iy_bnw) * (iz_bnw - iz); T bnw = (ix_tse - ix) * (iy_tse - iy) * (iz - iz_tse); T bne = (ix - ix_tsw) * (iy_tsw - iy) * (iz - iz_tsw); T bsw = (ix_tne - ix) * (iy - iy_tne) * (iz - iz_tne); T bse = (ix - ix_tnw) * (iy - iy_tnw) * (iz - iz_tnw); T gix = static_cast(0), giy = static_cast(0), giz = static_cast(0); int gOut_offset = n * gOut_sN + d * gOut_sD + h * gOut_sH + w * gOut_sW; int inp_offset_NC = n * inp_sN; T* gInp_ptr_NC = grad_input + n * inp_sN; for (int c = 0; c < out_c; ++c, gOut_offset += gOut_sC, gInp_ptr_NC += inp_sC, inp_offset_NC += inp_sC) { T gOut = grad_output[gOut_offset]; AtomicAdd3D(gInp_ptr_NC, iz_tnw, iy_tnw, ix_tnw, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, tnw * gOut); AtomicAdd3D(gInp_ptr_NC, iz_tne, iy_tne, ix_tne, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, tne * gOut); AtomicAdd3D(gInp_ptr_NC, iz_tsw, iy_tsw, ix_tsw, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, tsw * gOut); AtomicAdd3D(gInp_ptr_NC, iz_tse, iy_tse, ix_tse, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, tse * gOut); AtomicAdd3D(gInp_ptr_NC, iz_bnw, iy_bnw, ix_bnw, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, bnw * gOut); AtomicAdd3D(gInp_ptr_NC, iz_bne, iy_bne, ix_bne, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, bne * gOut); AtomicAdd3D(gInp_ptr_NC, iz_bsw, iy_bsw, ix_bsw, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, bsw * gOut); AtomicAdd3D(gInp_ptr_NC, iz_bse, iy_bse, ix_bse, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, bse * gOut); // calculate grad_grid if (InBounds3D(iz_tnw, iy_tnw, ix_tnw, in_d, in_h, in_w)) { T tnw_val = input[inp_offset_NC + iz_tnw * inp_sD + iy_tnw * inp_sH + ix_tnw * inp_sW]; gix -= tnw_val * (iy_bse - iy) * (iz_bse - iz) * gOut; giy -= tnw_val * (ix_bse - ix) * (iz_bse - iz) * gOut; giz -= tnw_val * (ix_bse - ix) * (iy_bse - iy) * gOut; } if (InBounds3D(iz_tne, iy_tne, ix_tne, in_d, in_h, in_w)) { T tne_val = input[inp_offset_NC + iz_tne * inp_sD + iy_tne * inp_sH + ix_tne * inp_sW]; gix += tne_val * (iy_bsw - iy) * (iz_bsw - iz) * gOut; giy -= tne_val * (ix - ix_bsw) * (iz_bsw - iz) * gOut; giz -= tne_val * (ix - ix_bsw) * (iy_bsw - iy) * gOut; } if (InBounds3D(iz_tsw, iy_tsw, ix_tsw, in_d, in_h, in_w)) { T tsw_val = input[inp_offset_NC + iz_tsw * inp_sD + iy_tsw * inp_sH + ix_tsw * inp_sW]; gix -= tsw_val * (iy - iy_bne) * (iz_bne - iz) * gOut; giy += tsw_val * (ix_bne - ix) * (iz_bne - iz) * gOut; giz -= tsw_val * (ix_bne - ix) * (iy - iy_bne) * gOut; } if (InBounds3D(iz_tse, iy_tse, ix_tse, in_d, in_h, in_w)) { T tse_val = input[inp_offset_NC + iz_tse * inp_sD + iy_tse * inp_sH + ix_tse * inp_sW]; gix += tse_val * (iy - iy_bnw) * (iz_bnw - iz) * gOut; giy += tse_val * (ix - ix_bnw) * (iz_bnw - iz) * gOut; giz -= tse_val * (ix - ix_bnw) * (iy - iy_bnw) * gOut; } if (InBounds3D(iz_bnw, iy_bnw, ix_bnw, in_d, in_h, in_w)) { T bnw_val = input[inp_offset_NC + iz_bnw * inp_sD + iy_bnw * inp_sH + ix_bnw * inp_sW]; gix -= bnw_val * (iy_tse - iy) * (iz - iz_tse) * gOut; giy -= bnw_val * (ix_tse - ix) * (iz - iz_tse) * gOut; giz += bnw_val * (ix_tse - ix) * (iy_tse - iy) * gOut; } if (InBounds3D(iz_bne, iy_bne, ix_bne, in_d, in_h, in_w)) { T bne_val = input[inp_offset_NC + iz_bne * inp_sD + iy_bne * inp_sH + ix_bne * inp_sW]; gix += bne_val * (iy_tsw - iy) * (iz - iz_tsw) * gOut; giy -= bne_val * (ix - ix_tsw) * (iz - iz_tsw) * gOut; giz += bne_val * (ix - ix_tsw) * (iy_tsw - iy) * gOut; } if (InBounds3D(iz_bsw, iy_bsw, ix_bsw, in_d, in_h, in_w)) { T bsw_val = input[inp_offset_NC + iz_bsw * inp_sD + iy_bsw * inp_sH + ix_bsw * inp_sW]; gix -= bsw_val * (iy - iy_tne) * (iz - iz_tne) * gOut; giy += bsw_val * (ix_tne - ix) * (iz - iz_tne) * gOut; giz += bsw_val * (ix_tne - ix) * (iy - iy_tne) * gOut; } if (InBounds3D(iz_bse, iy_bse, ix_bse, in_d, in_h, in_w)) { T bse_val = input[inp_offset_NC + iz_bse * inp_sD + iy_bse * inp_sH + ix_bse * inp_sW]; gix += bse_val * (iy - iy_tnw) * (iz - iz_tnw) * gOut; giy += bse_val * (ix - ix_tnw) * (iz - iz_tnw) * gOut; giz += bse_val * (ix - ix_tnw) * (iy - iy_tnw) * gOut; } } if (grad_grid != nullptr) { T* gGrid_ptr_NDHW = grad_grid + index * grid_sW; gGrid_ptr_NDHW[0] = gix_mult * gix; gGrid_ptr_NDHW[1] = giy_mult * giy; gGrid_ptr_NDHW[2] = giz_mult * giz; } } else if (mode == Mode::nearest) { auto ix_nearest = static_cast(std::round(ix)); auto iy_nearest = static_cast(std::round(iy)); auto iz_nearest = static_cast(std::round(iz)); // assign nearest neighor pixel value to output pixel int gOut_offset = n * gOut_sN + d * gOut_sD + h * gOut_sH + w * gOut_sW; T* gInp_ptr_NC = grad_input + n * inp_sN; for (int c = 0; c < out_c; ++c, gOut_offset += gOut_sC, gInp_ptr_NC += inp_sC) { AtomicAdd3D(gInp_ptr_NC, iz_nearest, iy_nearest, ix_nearest, inp_sD, inp_sH, inp_sW, in_d, in_h, in_w, grad_output[gOut_offset]); } if (grad_grid != nullptr) { T* gGrid_ptr_NDHW = grad_grid + index * grid_sW; gGrid_ptr_NDHW[0] = static_cast(0); gGrid_ptr_NDHW[1] = static_cast(0); gGrid_ptr_NDHW[2] = static_cast(0); } } } } template void GridSampleGradKernel(const Context& dev_ctx, const DenseTensor& x, const DenseTensor& grid, const DenseTensor& out_grad, const std::string& mode, const std::string& padding_mode, bool align_corners, DenseTensor* x_grad, DenseTensor* grid_grad) { PaddingMode enum_padding_mode; Mode enum_mode; if (padding_mode == "border") { enum_padding_mode = PaddingMode::border; } else if (padding_mode == "reflection") { enum_padding_mode = PaddingMode::reflect; } else { enum_padding_mode = PaddingMode::zeros; } if (mode == "nearest") { enum_mode = Mode::nearest; } else { enum_mode = Mode::bilinear; } if (x.dims().size() == 4) { const int n = grid.dims()[0]; const int out_h = grid.dims()[1]; const int out_w = grid.dims()[2]; const int c = x.dims()[1]; const int in_h = x.dims()[2]; const int in_w = x.dims()[3]; dev_ctx.template Alloc(x_grad); phi::funcs::SetConstant()(dev_ctx, x_grad, static_cast(0)); T* grid_grad_data = nullptr; if (grid_grad != nullptr) { grid_grad_data = dev_ctx.template Alloc(grid_grad); } int count = static_cast(n * out_h * out_w); auto cu_stream = dev_ctx.stream(); backends::gpu::GpuLaunchConfig config = backends::gpu::GetGpuLaunchConfig1D(dev_ctx, count); GridSamplerCudaBackwardKernel <<>>( count, out_grad.data(), x.data(), grid.data(), n, c, out_h, out_w, in_h, in_w, x_grad->data(), grid_grad_data, enum_mode, enum_padding_mode, align_corners); } else { const int out_d = grid.dims()[1]; const int out_h = grid.dims()[2]; const int out_w = grid.dims()[3]; const int n = x.dims()[0]; const int c = x.dims()[1]; const int in_d = x.dims()[2]; const int in_h = x.dims()[3]; const int in_w = x.dims()[4]; dev_ctx.template Alloc(x_grad); phi::funcs::SetConstant()(dev_ctx, x_grad, static_cast(0)); T* grid_grad_data = nullptr; if (grid_grad != nullptr) { grid_grad_data = dev_ctx.template Alloc(grid_grad); } int count = static_cast(n * out_d * out_h * out_w); auto cu_stream = dev_ctx.stream(); backends::gpu::GpuLaunchConfig config = backends::gpu::GetGpuLaunchConfig1D(dev_ctx, count); GridSampler3DCudaBackwardKernel <<>>( count, out_grad.data(), x.data(), grid.data(), c, out_d, out_h, out_w, in_d, in_h, in_w, x_grad->data(), grid_grad_data, enum_mode, enum_padding_mode, align_corners); } } } // namespace phi PD_REGISTER_KERNEL(grid_sample_grad, GPU, ALL_LAYOUT, phi::GridSampleGradKernel, float, double) {}