/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #include "Im2Col.h" #include "hl_device_functions.cuh" namespace paddle { template __global__ void im2colOCF(const T* imData, T* colData, int inputChannels, int inputHeight, int inputWidth, int filterHeight, int filterWidth, int strideHeight, int strideWidth, int paddingHeight, int paddingWidth, int outputHeight, int outputWidth) { int swId = blockIdx.x; int shId = blockIdx.y; for (int channelId = threadIdx.z; channelId < inputChannels; channelId += blockDim.z) { for (int idy = threadIdx.y; idy < filterHeight; idy += blockDim.y) { for (int idx = threadIdx.x; idx < filterWidth; idx += blockDim.x) { int widthOffset = idx + swId * strideWidth - paddingWidth; int heightOffset = idy + shId * strideHeight - paddingHeight; int imOffset = widthOffset + heightOffset * inputWidth + channelId * inputHeight * inputWidth; int colOffset = idx + idy * filterWidth + channelId * filterHeight * filterWidth + (shId * outputWidth + swId) * (inputChannels * filterHeight * filterWidth); if (heightOffset >= inputHeight || heightOffset < 0 || widthOffset >= inputWidth || widthOffset < 0) { colData[colOffset] = T(0); } else { colData[colOffset] = imData[imOffset]; } } } } } /* * imShape = [inputChannels, inputHeight, inputWidth] * colShape = * [outputHeight, outputWidth, inputChannels, filterHeight, filterWidth] */ template class Im2ColFunctor { public: void operator()(const T* imData, const TensorShape& imShape, T* colData, const TensorShape& colShape, int strideHeight, int strideWidth, int paddingHeight, int paddingWidth) { int inputChannels = imShape[0]; int inputHeight = imShape[1]; int inputWidth = imShape[2]; int filterHeight = colShape[3]; int filterWidth = colShape[4]; int outputHeight = colShape[0]; int outputWidth = colShape[1]; int blockDimX = 0; int blockDimY = 0; if (filterHeight <= 4 && filterWidth <= 4) { blockDimX = 4; blockDimY = 4; } else if (filterHeight <= 8 && filterWidth <= 8) { blockDimX = 8; blockDimY = 8; } else if (filterHeight <= 16 && filterWidth <= 16) { blockDimX = 16; blockDimY = 16; } else { blockDimX = 32; blockDimY = 32; } int blockDimZ = 1024 / blockDimX / blockDimY; dim3 threads(blockDimX, blockDimY, std::min(blockDimZ, inputChannels)); dim3 grid(outputWidth, outputHeight); im2colOCF<<< grid, threads, 0, STREAM_DEFAULT >>> (imData, colData, inputChannels, inputHeight, inputWidth, filterHeight, filterWidth, strideHeight, strideWidth, paddingHeight, paddingWidth, outputHeight, outputWidth); CHECK_SYNC("Im2ColFunctor GPU failed"); } }; template __global__ void col2imOCF(T* imData, const T* colData, int inputChannels, int inputHeight, int inputWidth, int filterHeight, int filterWidth, int strideHeight, int strideWidth, int paddingHeight, int paddingWidth, int outputHeight, int outputWidth) { int swId = blockIdx.x; int shId = blockIdx.y; for (int channelId = threadIdx.z; channelId < inputChannels; channelId += blockDim.z) { for (int idy = threadIdx.y; idy < filterHeight; idy += blockDim.y) { for (int idx = threadIdx.x; idx < filterWidth; idx += blockDim.x) { int widthOffset = idx + swId * strideWidth - paddingWidth; int heightOffset = idy + shId * strideHeight - paddingHeight; int imOffset = widthOffset + heightOffset * inputWidth + channelId * inputHeight * inputWidth; int colOffset = idx + idy * filterWidth + channelId * filterHeight * filterWidth + (shId * outputWidth + swId) * (inputChannels * filterHeight * filterWidth); if (heightOffset >= 0 && heightOffset < inputHeight && widthOffset >= 0 && widthOffset < inputWidth) { paddle::paddleAtomicAdd(imData + imOffset, colData[colOffset]); } } } } } /* * imShape = [inputChannels, inputHeight, inputWidth] * colShape = * [outputHeight, outputWidth, inputChannels, filterHeight, filterWidth] */ template class Col2ImFunctor { public: void operator()(T* imData, const TensorShape& imShape, const T* colData, const TensorShape& colShape, int strideHeight, int strideWidth, int paddingHeight, int paddingWidth) { int inputChannels = imShape[0]; int inputHeight = imShape[1]; int inputWidth = imShape[2]; int filterHeight = colShape[3]; int filterWidth = colShape[4]; int outputHeight = colShape[0]; int outputWidth = colShape[1]; int blockDimX = 0; int blockDimY = 0; if (filterHeight <= 4 && filterWidth <= 4) { blockDimX = 4; blockDimY = 4; } else if (filterHeight <= 8 && filterWidth <= 8) { blockDimX = 8; blockDimY = 8; } else if (filterHeight <= 16 && filterWidth <= 16) { blockDimX = 16; blockDimY = 16; } else { blockDimX = 32; blockDimY = 32; } int blockDimZ = 1024 / blockDimX / blockDimY; dim3 threads(blockDimX, blockDimY, std::min(blockDimZ, inputChannels)); dim3 grid(outputWidth, outputHeight); col2imOCF<<< grid, threads, 0, STREAM_DEFAULT >>> (imData, colData, inputChannels, inputHeight, inputWidth, filterHeight, filterWidth, strideHeight, strideWidth, paddingHeight, paddingWidth, outputHeight, outputWidth); CHECK_SYNC("Col2ImFunctor GPU failed"); } }; template class Im2ColFunctor; template class Im2ColFunctor; template class Col2ImFunctor; template class Col2ImFunctor; } // namespace paddle