// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include #include "paddle/fluid/memory/allocation/allocator.h" #include "paddle/fluid/platform/lock_guard_ptr.h" namespace paddle { namespace memory { namespace allocation { // NOTE(zjl): BufferedAllocator maintains a memory pool to accelerate // memory allocation and reuse memory. // BufferedAllocator provides the same thread-safety level as // underlying_allocator_ class BufferedAllocator : public Allocator { public: explicit BufferedAllocator(std::unique_ptr &&allocator); ~BufferedAllocator(); bool IsAllocThreadSafe() const override; // only used in unittest inline void ClearCache() { FreeCache(-1UL); } private: void FreeCache(size_t size); protected: void Free(Allocation *allocation) override; Allocation *AllocateImpl(size_t size, Allocator::Attr attr) override; private: std::unique_ptr underlying_allocator_; std::multimap allocations_; std::unique_ptr mtx_; }; } // namespace allocation } // namespace memory } // namespace paddle