// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include "mlir/IR/Operation.h" #include "paddle/infrt/backends/tensorrt/trt_engine.h" #include "paddle/phi/backends/gpu/gpu_context.h" namespace infrt { namespace host_context { class SymbolTable; } // namespace host_context namespace kernel { namespace tensorrt { struct MlirOperationWithInfrtSymbol { mlir::Operation* operation; ::infrt::host_context::SymbolTable* symbol_table; }; ::infrt::backends::tensorrt::TrtEngine CreateTrtEngine( MlirOperationWithInfrtSymbol engine_op); void PrintTrtLayer(backends::tensorrt::TrtEngine* engine); std::vector TrtEngineCompute( backends::tensorrt::TrtEngine* engine, const phi::GPUContext& context); } // namespace tensorrt } // namespace kernel } // namespace infrt