import paddle.v2.framework.core as core import collections import numpy as np __all__ = ['Block', 'Variable', 'Program', 'Operator'] class Variable(object): def __init__(self, block, name=None, shape=None, dtype=None, lod_level=None): self.block = block if name is None: name = Variable._unique_var_name_() self.proto = self.block.proto.new_var(name) if shape is not None: self.proto.set_shape(shape) if dtype is not None: if not isinstance(dtype, core.DataType): dtype = Variable._convert_np_dtype_to_dtype_(dtype) self.proto.set_data_type(dtype) if lod_level is not None: self.proto.set_lod_level(lod_level) self.block.vars[name] = self self.op = None # TODO(yuyang18): Get methods @staticmethod def _unique_var_name_(): uid = core.unique_integer() # unique during whole process. return "_generated_var_%d" % uid @staticmethod def _convert_np_dtype_to_dtype_(np_dtype): dtype = np.dtype(np_dtype) if dtype == np.float32: return core.DataType.FP32 elif dtype == np.float64: return core.DataType.FP64 elif dtype == np.float16: return core.DataType.FP16 elif dtype == np.int32: return core.DataType.INT32 elif dtype == np.int16: return core.DataType.INT16 elif dtype == np.int64: return core.DataType.INT64 elif dtype == np.bool: return core.DataType.BOOL else: raise ValueError("Not supported numpy dtype " + str(dtype)) class Operator(object): def __init__(self, block, proto, type=None, inputs=None, outputs=None, attrs=None): self.block = block self.proto = proto if type is not None: # TODO. pass if inputs is not None: # TODO pass if outputs is not None: # TODO pass if attrs is not None: # TODO pass # TODO: Getters class Block(object): def __init__(self, program, idx): self.proto = program.proto.block(idx) self.vars = dict() # var_name --> var self.ops = collections.deque() # operator list self.program = program @property def parent_idx(self): return self.proto.parent @property def idx(self): return self.proto.id def create_var(self, *args, **kwargs): return Variable(self, *args, **kwargs) def append_op(self, *args, **kwargs): op_proto = self.proto.append_op() op = Operator(self, op_proto, *args, **kwargs) self.ops.append(op) return op def prepend_op(self, *args, **kwargs): op_proto = self.proto.prepend_op() op = Operator(self, op_proto, *args, **kwargs) self.ops.appendleft(op) return op class Program(object): @classmethod def instance(cls): # From https://stackoverflow.com/questions/8212053 # Making Program as a Singleton class. if not hasattr(cls, '_instance'): cls._instance = cls() return cls._instance def __init__(self): assert not hasattr(self.__class__, '_instance'), 'Do not call constructor directly!' self.proto = core.ProgramDesc.instance() self.blocks = [Block(self, 0)] self.current_block_idx = 0 def global_block(self): return self.blocks[0] def current_block(self): return self.blocks[self.current_block_idx] def create_block(self): new_block_idx = len(self.blocks) self.proto.append_block(self.current_block().proto) self.current_block_idx = new_block_idx self.blocks.append(Block(self, self.current_block_idx)) return self.current_block() def rollback(self): self.current_block_idx = self.current_block().parent_idx # program is a global instance. g_program = Program.instance()