@@ -10,33 +10,30 @@ Scope is an important concept in programming languages, which defines a program
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@@ -10,33 +10,30 @@ Scope is an important concept in programming languages, which defines a program
A detailed explanation of these two attributes goes as following.
A detailed explanation of these two attributes goes as following.
## Scope is a Container of Variables.
## Scope is an association of a name to variable.
Scope is used to provide a running environment for Net.
Scope is an association of a name to variable. All variables belong to `Scope`. You need to specify a scope to run a Net, i.e., `net.Run(&scope)`. One net can run in different scopes and update different variable in the scope.
1. Scope mainly has Variables as it's data member.
Scope is a running environment for Net. Net should get all it need to do computation from a scope, such as data buffer, state(momentum) etc.
1. Scope only contains a map of a name to variable.
All these data/state can be abstracted and create as variable in Paddle, so the only thing Scope need to care about is Variable.
1. Variable can only be created by Scope.
1. Variable can only be got from Scope.
1. Scope contains methods that are used to manage Variables, such as Create/Get.
Because we only need to care about Variable, we only need method to manage the lifecycle of Variable.
All parameters, data, states in a Net should be variables and stored inside a scope. Each op should get inputs and outputs to do computation from a scope, such as data buffer, state(momentum) etc.
1. Variable can only be created by Scope and a variable can only be got from Scope. User cannot create or get a variable outside a scope. This is a constraints of our framework, and will keep our framework simple and clear.
1. Scope only contains methods that are used to Create and Get Variables. Scope do not contain Operators and have no information to run them.
`Net` is designed to drive the computation and Scope only contains a map of variables. There is no computation logic inside a `Scope`. Scope just handles the lifetime management of variables.
-`Create` is used to create a Variable by its name and add the mapping relation.
-`Create` is used to create a Variable by its name and add the mapping relation.
-`Get` is used to find a Variable by name.
-`Get` is used to find a Variable by name.
1. Every variable only belongs to one certain Scope.
1. Every variable only belongs to one certain Scope.
Variable can not be shared between scopes, if we want to use variables from different scope we can use `Parent scope`.
Variable can not belong to many scopes. If you want to use variables from parent scope, you can use `parent scope`.
1. Scope should destruct all Variables within it when itself is destructed.
Because Variable can only be got from Scope, when destroying Scope, we also need to destroy all the Vars in it.
1. Scope do not contain Operators and have no information to run them.
1. Scope should destruct all Variables inside it when itself is destructed. User can never store `Variable` pointer somewhere else.
Net is designed to drive the computation, Scope is only used to provide a running environment.
Because Variable can only be got from Scope. When destroying Scope, we also need to destroy all the Variables in it. If user store `Variable` pointer to private data member or some global variable, the pointer will be a invalid pointer when associated `Scope` is destroyed.