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f1a7ae3d
编写于
8月 19, 2018
作者:
D
dzhwinter
浏览文件
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电子邮件补丁
差异文件
"fix cmake error"
上级
59160e8d
变更
4
显示空白变更内容
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并排
Showing
4 changed file
with
8 addition
and
5 deletion
+8
-5
CMakeLists.txt
CMakeLists.txt
+1
-1
cmake/configure.cmake
cmake/configure.cmake
+0
-4
cmake/cudnn.cmake
cmake/cudnn.cmake
+2
-0
cmake/flags.cmake
cmake/flags.cmake
+5
-0
未找到文件。
CMakeLists.txt
浏览文件 @
f1a7ae3d
...
...
@@ -212,6 +212,7 @@ elseif()
set
(
WITH_ANAKIN OFF CACHE STRING
"Anakin is used in GPU only now."
FORCE
)
endif
()
include
(
flags
)
# set paddle compile flags
include
(
cudnn
)
# set cudnn libraries, must before configure
include
(
cupti
)
include
(
configure
)
# add paddle env configuration
...
...
@@ -220,7 +221,6 @@ include(package) # set paddle packages
include
(
ccache
)
# set ccache for compilation
include
(
util
)
# set unittest and link libs
include
(
rdma
)
# set rdma libraries
include
(
flags
)
# set paddle compile flags
include
(
version
)
# set PADDLE_VERSION
include
(
coveralls
)
# set code coverage
include
(
inference_lib
)
# add paddle fluid inference libraries
...
...
cmake/configure.cmake
浏览文件 @
f1a7ae3d
...
...
@@ -56,10 +56,6 @@ if(NOT CMAKE_CROSSCOMPILING)
set
(
SIMD_FLAG
${
SSE3_FLAG
}
)
endif
()
endif
()
if
(
UNIX AND NOT APPLE
)
# except apple from nix*Os family
set
(
LINUX TRUE
)
endif
(
UNIX AND NOT APPLE
)
if
(
NOT WITH_GOLANG
)
add_definitions
(
-DPADDLE_WITHOUT_GOLANG
)
...
...
cmake/cudnn.cmake
浏览文件 @
f1a7ae3d
...
...
@@ -42,11 +42,13 @@ endif(WIN32)
if
(
Apple
)
set
(
CUDNN_LIB_NAME
"libcudnn.dylib"
"libcudnn.so"
)
endif
(
Apple
)
find_library
(
CUDNN_LIBRARY NAMES
${
CUDNN_LIB_NAME
}
# libcudnn_static.a
PATHS
${
CUDNN_CHECK_LIBRARY_DIRS
}
${
CUDNN_INCLUDE_DIR
}
${
__libpath_hist
}
NO_DEFAULT_PATH
DOC
"Path to cuDNN library."
)
if
(
CUDNN_INCLUDE_DIR AND CUDNN_LIBRARY
)
set
(
CUDNN_FOUND ON
)
else
()
...
...
cmake/flags.cmake
浏览文件 @
f1a7ae3d
...
...
@@ -142,6 +142,11 @@ else()
${
GPU_COMMON_FLAGS
}
)
endif
()
if
(
UNIX AND NOT APPLE
)
# except apple from nix*Os family
set
(
LINUX TRUE
)
endif
(
UNIX AND NOT APPLE
)
foreach
(
flag
${
COMMON_FLAGS
}
)
safe_set_cflag
(
CMAKE_C_FLAGS
${
flag
}
)
...
...
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