From bb8d778358e97702d9cc232e322444fb4fc4d617 Mon Sep 17 00:00:00 2001 From: Zeng Jinle <32832641+sneaxiy@users.noreply.github.com> Date: Tue, 29 Oct 2019 10:02:31 +0800 Subject: [PATCH] lazy init of allocators, test=develop (#20854) --- .../allocation/naive_best_fit_allocator.cc | 67 ++++++++++++------- 1 file changed, 43 insertions(+), 24 deletions(-) diff --git a/paddle/fluid/memory/allocation/naive_best_fit_allocator.cc b/paddle/fluid/memory/allocation/naive_best_fit_allocator.cc index 24df3ce366..9de8835aee 100644 --- a/paddle/fluid/memory/allocation/naive_best_fit_allocator.cc +++ b/paddle/fluid/memory/allocation/naive_best_fit_allocator.cc @@ -101,25 +101,38 @@ size_t Used(const platform::CPUPlace &place) { } #ifdef PADDLE_WITH_CUDA -BuddyAllocator *GetGPUBuddyAllocator(int gpu_id) { - static std::once_flag init_flag; - static detail::BuddyAllocator **a_arr = nullptr; - static std::vector devices; - - std::call_once(init_flag, [gpu_id]() { - devices = platform::GetSelectedDevices(); - int gpu_num = devices.size(); - a_arr = new BuddyAllocator *[gpu_num]; - - for (size_t i = 0; i < devices.size(); ++i) { - int dev_id = devices[i]; - a_arr[i] = nullptr; - platform::SetDeviceId(dev_id); - a_arr[i] = new BuddyAllocator(std::unique_ptr( - new detail::GPUAllocator(dev_id)), - platform::GpuMinChunkSize(), - platform::GpuMaxChunkSize()); +class GPUBuddyAllocatorList { + private: + GPUBuddyAllocatorList() : devices_(platform::GetSelectedDevices()) { + auto gpu_num = devices_.size(); + allocators_.resize(gpu_num); + init_flags_.reserve(gpu_num); + for (size_t i = 0; i < gpu_num; ++i) { + init_flags_.emplace_back(new std::once_flag()); + } + } + + static GPUBuddyAllocatorList *CreateNewInstance() { + return new GPUBuddyAllocatorList(); + } + + public: + static GPUBuddyAllocatorList *Instance() { + static auto *instance = CreateNewInstance(); + return instance; + } + BuddyAllocator *Get(int gpu_id) { + auto pos = std::distance( + devices_.begin(), std::find(devices_.begin(), devices_.end(), gpu_id)); + PADDLE_ENFORCE_LT(pos, devices_.size()); + + std::call_once(*init_flags_[pos], [this, pos] { + platform::SetDeviceId(devices_[pos]); + allocators_[pos].reset(new BuddyAllocator( + std::unique_ptr( + new detail::GPUAllocator(devices_[pos])), + platform::GpuMinChunkSize(), platform::GpuMaxChunkSize())); VLOG(10) << "\n\nNOTE:\n" << "You can set GFlags environment variable " << "'FLAGS_fraction_of_gpu_memory_to_use' " @@ -132,13 +145,19 @@ BuddyAllocator *GetGPUBuddyAllocator(int gpu_id) { << FLAGS_initial_gpu_memory_in_mb << ". Current 'FLAGS_reallocate_gpu_memory_in_mb' value is " << FLAGS_reallocate_gpu_memory_in_mb << "\n\n"; - } - platform::SetDeviceId(gpu_id); - }); + }); + + return allocators_[pos].get(); + } - auto pos = std::distance(devices.begin(), - std::find(devices.begin(), devices.end(), gpu_id)); - return a_arr[pos]; + private: + std::vector devices_; + std::vector> init_flags_; + std::vector> allocators_; +}; + +BuddyAllocator *GetGPUBuddyAllocator(int gpu_id) { + return GPUBuddyAllocatorList::Instance()->Get(gpu_id); } #endif -- GitLab