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8603b5fb
编写于
6月 09, 2020
作者:
L
liuwei1031
提交者:
GitHub
6月 09, 2020
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电子邮件补丁
差异文件
fix randomly hang issue of PaddleDetection training task on windows (#24977)
上级
640196c4
变更
1
显示空白变更内容
内联
并排
Showing
1 changed file
with
14 addition
and
2 deletion
+14
-2
paddle/fluid/memory/memcpy.cc
paddle/fluid/memory/memcpy.cc
+14
-2
未找到文件。
paddle/fluid/memory/memcpy.cc
浏览文件 @
8603b5fb
...
@@ -32,6 +32,18 @@ void Copy<platform::CPUPlace, platform::CPUPlace>(platform::CPUPlace, void* dst,
...
@@ -32,6 +32,18 @@ void Copy<platform::CPUPlace, platform::CPUPlace>(platform::CPUPlace, void* dst,
#ifdef PADDLE_WITH_CUDA
#ifdef PADDLE_WITH_CUDA
static
constexpr
size_t
kMaxGpuAsyncCopyBytes
=
64
*
1024
;
// 64K
static
constexpr
size_t
kMaxGpuAsyncCopyBytes
=
64
*
1024
;
// 64K
inline
void
SyncCUDAStream
()
{
#if !defined(_WIN32)
cudaStreamSynchronize
(
0
);
#else
cudaError_t
e_sync
=
cudaSuccess
;
while
(
e_sync
=
cudaStreamQuery
(
0
))
{
if
(
e_sync
==
cudaErrorNotReady
)
continue
;
break
;
}
#endif
}
// NOTE(zcd): Do not use GpuMemcpySync as much as possible.
// NOTE(zcd): Do not use GpuMemcpySync as much as possible.
// because GpuMemcpySync issues the copying command to the default stream,
// because GpuMemcpySync issues the copying command to the default stream,
// which will make two commands from different streams cannot run concurrently.
// which will make two commands from different streams cannot run concurrently.
...
@@ -55,7 +67,7 @@ void Copy<platform::CPUPlace, platform::CUDAPlace>(
...
@@ -55,7 +67,7 @@ void Copy<platform::CPUPlace, platform::CUDAPlace>(
platform
::
GpuMemcpySync
(
dst
,
src
,
num
,
cudaMemcpyDeviceToHost
);
platform
::
GpuMemcpySync
(
dst
,
src
,
num
,
cudaMemcpyDeviceToHost
);
// FIXME(zjl): do we really need it?
// FIXME(zjl): do we really need it?
if
(
num
<=
kMaxGpuAsyncCopyBytes
)
{
if
(
num
<=
kMaxGpuAsyncCopyBytes
)
{
cudaStreamSynchronize
(
0
);
SyncCUDAStream
(
);
}
}
}
}
}
}
...
@@ -77,7 +89,7 @@ void Copy<platform::CUDAPlace, platform::CPUPlace>(
...
@@ -77,7 +89,7 @@ void Copy<platform::CUDAPlace, platform::CPUPlace>(
platform
::
GpuMemcpySync
(
dst
,
src
,
num
,
cudaMemcpyHostToDevice
);
platform
::
GpuMemcpySync
(
dst
,
src
,
num
,
cudaMemcpyHostToDevice
);
// FIXME(zjl): do we really need it?
// FIXME(zjl): do we really need it?
if
(
num
<=
kMaxGpuAsyncCopyBytes
)
{
if
(
num
<=
kMaxGpuAsyncCopyBytes
)
{
cudaStreamSynchronize
(
0
);
SyncCUDAStream
(
);
}
}
}
}
}
}
...
...
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