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23cf0c61
编写于
8月 13, 2017
作者:
C
chengduoZH
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Add DeConv3DLayer
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paddle/gserver/layers/DeConv3DLayer.cpp
paddle/gserver/layers/DeConv3DLayer.cpp
+211
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paddle/gserver/layers/DeConv3DLayer.h
paddle/gserver/layers/DeConv3DLayer.h
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paddle/gserver/layers/DeConv3DLayer.cpp
0 → 100644
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23cf0c61
/* Copyright (c) 2016 Baidu, Inc. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/utils/Logging.h"
#include "paddle/utils/Stat.h"
#include "DeConv3DLayer.h"
namespace
paddle
{
REGISTER_LAYER
(
deconv3d
,
DeConv3DLayer
);
#define DECONV_OUTPUT_SIZE(IN_SIZE, STRID, PAD, KSIZE) \
(((IN_SIZE) - 1) * (STRID) - 2 * (PAD) + (KSIZE))
bool
DeConv3DLayer
::
init
(
const
LayerMap
&
layerMap
,
const
ParameterMap
&
parameterMap
)
{
if
(
!
ConvBaseLayer
::
init
(
layerMap
,
parameterMap
))
return
false
;
// for Deconv, the dimension of Kernel is
// channel * output * depth * height * weigth
// Matrix storage format: (output * depth * height * weigth) x channel
for
(
int
index
=
0
;
index
<
config_
.
inputs
().
size
();
++
index
)
{
M_
.
push_back
(
filterChannels_
[
index
]);
K_
.
push_back
(
filterPixels_
[
index
]
*
(
numFilters_
/
groups_
[
index
]));
weights_
[
index
]
->
getW
()
->
reshape
(
filterPixels_
[
index
]
*
numFilters_
,
filterChannels_
[
index
]);
weights_
[
index
]
->
getWGrad
()
->
reshape
(
filterPixels_
[
index
]
*
numFilters_
,
filterChannels_
[
index
]);
}
biases_
->
getWGrad
()
->
reshape
(
biases_
->
getWGrad
()
->
width_
,
biases_
->
getWGrad
()
->
height_
);
biases_
->
getW
()
->
reshape
(
biases_
->
getW
()
->
width_
,
biases_
->
getW
()
->
height_
);
CHECK
(
inputLayers_
.
size
()
==
parameters_
.
size
());
return
true
;
}
size_t
DeConv3DLayer
::
getSize
()
{
CHECK_NE
(
inputLayers_
.
size
(),
0UL
);
// imgSizeH_.clear();
// imgSizeW_.clear();
// imgSizeD_.clear();
outputH_
.
clear
();
outputW_
.
clear
();
outputD_
.
clear
();
N_
.
clear
();
No_
.
clear
();
size_t
layerSize
=
0
;
for
(
size_t
i
=
0
;
i
<
inputLayers_
.
size
();
++
i
)
{
// imgSizeH_.push_back(inputLayers_[i]->getOutput().getFrameHeight());
// imgSizeW_.push_back(inputLayers_[i]->getOutput().getFrameWidth());
// imgSizeD_.push_back(inputLayers_[i]->getOutput().getFrameDepth());
outputW_
.
push_back
(
DECONV_OUTPUT_SIZE
(
imgSizeW_
[
i
],
stride_
[
i
],
padding_
[
i
],
filterSize_
[
i
]));
outputH_
.
push_back
(
DECONV_OUTPUT_SIZE
(
imgSizeH_
[
i
],
strideY_
[
i
],
paddingY_
[
i
],
filterSizeY_
[
i
]));
outputD_
.
push_back
(
DECONV_OUTPUT_SIZE
(
imgSizeD_
[
i
],
strideZ_
[
i
],
paddingZ_
[
i
],
filterSizeZ_
[
i
]));
No_
.
push_back
(
outputD_
[
i
]
*
outputH_
[
i
]
*
outputW_
[
i
]);
N_
.
push_back
(
imgSizeD_
[
i
]
*
imgSizeH_
[
i
]
*
imgSizeW_
[
i
]);
CHECK
(
layerSize
==
0
||
N_
[
i
]
*
size_t
(
numFilters_
)
==
layerSize
);
layerSize
+=
No_
[
i
]
*
numFilters_
;
}
getOutput
().
setFrameHeight
(
outputH_
[
0
]);
getOutput
().
setFrameWidth
(
outputW_
[
0
]);
getOutput
().
setFrameDepth
(
outputD_
[
0
]);
return
layerSize
;
}
void
DeConv3DLayer
::
forward
(
PassType
passType
)
{
Layer
::
forward
(
passType
);
int
batchSize
=
inputLayers_
[
0
]
->
getOutputValue
()
->
getHeight
();
int
outWidth
=
getSize
();
resetOutput
(
batchSize
,
outWidth
);
const
MatrixPtr
outMat
=
getOutputValue
();
for
(
size_t
i
=
0
;
i
!=
inputLayers_
.
size
();
++
i
)
{
REGISTER_TIMER_INFO
(
"FwdDeConv3D"
,
getName
().
c_str
());
const
MatrixPtr
&
inMat
=
getInputValue
(
i
);
int
width
=
inMat
->
getWidth
();
int
M
=
M_
[
i
];
int
N
=
N_
[
i
];
int
K
=
K_
[
i
];
MatrixPtr
wMat
=
weights_
[
i
]
->
getW
();
Matrix
::
resizeOrCreate
(
colBuf_
,
K
*
groups_
[
i
]
,
N
,
false
,
useGpu_
);
for
(
int
n
=
0
;
n
<
batchSize
;
++
n
)
{
real
*
inData
=
inMat
->
getData
()
+
n
*
width
;
real
*
colBufData
=
colBuf_
->
getData
();
for
(
int
g
=
0
;
g
<
groups_
[
i
];
g
++
)
{
MatrixPtr
wMatSub
=
wMat
->
subMatrix
(
g
*
K
,
K
);
MatrixPtr
inMatSub
=
Matrix
::
create
(
inData
,
M
,
N
,
false
,
useGpu_
);
MatrixPtr
colBufDataSub
=
Matrix
::
create
(
colBufData
,
K
,
N
,
false
,
useGpu_
);
colBufDataSub
->
mul
(
*
wMatSub
,
*
inMatSub
,
1.0
,
0.0
);
colBufData
+=
K
*
N
;
inData
+=
M
*
N
;
}
colBuf_
->
col2Vol
(
outMat
->
getData
()
+
n
*
outMat
->
getWidth
(),
numFilters_
,
outputD_
[
i
],
outputH_
[
i
],
outputW_
[
i
],
filterSizeZ_
[
i
],
filterSizeY_
[
i
],
filterSize_
[
i
],
strideZ_
[
i
],
strideY_
[
i
],
stride_
[
i
],
paddingZ_
[
i
],
paddingY_
[
i
],
padding_
[
i
],
1.0
,
1.0
);
}
}
if
(
nullptr
!=
this
->
biasParameter_
)
{
REGISTER_TIMER_INFO
(
"FwBiasTimer"
,
getName
().
c_str
());
this
->
addBias
();
}
forwardActivation
();
}
void
DeConv3DLayer
::
backward
(
const
UpdateCallback
&
callback
)
{
backwardActivation
();
int
batchSize
=
getOutputGrad
()
->
getHeight
();
int
outputWidth
=
getOutputGrad
()
->
getWidth
();
if
(
biases_
&&
biases_
->
getWGrad
())
{
bpropBiases
();
biases_
->
getParameterPtr
()
->
incUpdate
(
callback
);
}
for
(
size_t
i
=
0
;
i
<
inputLayers_
.
size
();
++
i
)
{
int
M
=
M_
[
i
];
int
N
=
N_
[
i
];
int
K
=
K_
[
i
];
Matrix
::
resizeOrCreate
(
colBuf_
,
K
*
groups_
[
i
],
N
,
false
,
useGpu_
);
const
MatrixPtr
&
inMat
=
getInputValue
(
i
);
for
(
int
n
=
0
;
n
<
batchSize
;
++
n
)
{
REGISTER_TIMER_INFO
(
"BwdDeConv3D"
,
getName
().
c_str
());
if
(
weights_
[
i
]
->
getWGrad
()
||
this
->
needGradient_
)
{
colBuf_
->
vol2Col
(
getOutputGrad
()
->
getData
()
+
n
*
outputWidth
,
numFilters_
,
outputD_
[
i
],
outputH_
[
i
],
outputW_
[
i
],
filterSizeZ_
[
i
],
filterSizeY_
[
i
],
filterSize_
[
i
],
strideZ_
[
i
],
strideY_
[
i
],
stride_
[
i
],
paddingZ_
[
i
],
paddingY_
[
i
],
padding_
[
i
]);
}
if
(
weights_
[
i
]
->
getWGrad
())
{
real
*
inData
=
inMat
->
getData
()
+
n
*
inMat
->
getWidth
();;
real
*
wGradData
=
weights_
[
i
]
->
getWGrad
()
->
getData
();
for
(
int
g
=
0
;
g
<
groups_
[
i
];
g
++
)
{
MatrixPtr
colBufDataSub
=
colBuf_
->
subMatrix
(
g
*
K
,
K
);
MatrixPtr
inMatSub
=
Matrix
::
create
(
inData
,
M
,
N
,
false
,
useGpu_
);
MatrixPtr
wGradMatSub
=
Matrix
::
create
(
wGradData
,
K
,
M
,
false
,
useGpu_
);
wGradMatSub
->
mul
(
*
colBufDataSub
,
*
(
inMatSub
->
getTranspose
()),
1.0
,
1.0
);
wGradData
+=
K
*
M
;
inData
+=
M
*
N
;
}
weights_
[
i
]
->
getParameterPtr
()
->
incUpdate
(
callback
);
}
if
(
this
->
needGradient_
)
{
real
*
preGrad
=
getInputGrad
(
i
)
->
getData
();
for
(
int
g
=
0
;
g
<
groups_
[
i
];
++
g
)
{
MatrixPtr
w
=
weights_
[
i
]
->
getW
()
->
subMatrix
(
g
*
K
,
K
);
MatrixPtr
outGradMat
=
colBuf_
->
subMatrix
(
g
*
K
,
K
);
MatrixPtr
inGradMatSub
=
Matrix
::
create
(
preGrad
,
M
,
N
,
false
,
useGpu_
);
inGradMatSub
->
mul
(
*
(
w
->
getTranspose
()),
*
outGradMat
,
1.0
,
0.0
);
preGrad
+=
M
*
N
;
}
}
REGISTER_TIMER_INFO
(
"WeightUpdate"
,
getName
().
c_str
());
}
}
}
void
DeConv3DLayer
::
bpropWeights
(
int
i
)
{
}
void
DeConv3DLayer
::
bpropData
(
int
i
)
{
}
void
DeConv3DLayer
::
bpropBiases
()
{
MatrixPtr
outGradMat
=
getOutputGrad
();
if
(
this
->
sharedBiases_
)
{
biases_
->
getWGrad
()
->
collectSharedBias
(
*
outGradMat
,
1.0
f
);
}
else
{
biases_
->
getWGrad
()
->
collectBias
(
*
outGradMat
,
1.0
f
);
}
}
void
DeConv3DLayer
::
addBias
()
{
MatrixPtr
outMat
=
getOutputValue
();
if
(
this
->
sharedBiases_
)
{
outMat
->
addSharedBias
(
*
(
biases_
->
getW
()),
1.0
f
);
}
else
{
outMat
->
addBias
(
*
(
biases_
->
getW
()),
1.0
f
);
}
}
}
// namespace paddle
paddle/gserver/layers/DeConv3DLayer.h
0 → 100644
浏览文件 @
23cf0c61
/* Copyright (c) 2016 Baidu, Inc. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "ConvBaseLayer.h"
#include "paddle/math/Matrix.h"
#include "paddle/math/MathUtils.h"
#include <vector>
namespace
paddle
{
/**
* @brief A subclass of deconvolution3D layer.
* This layer expands input and use matrix multiplication to
* calculate deconvolution3D operation.
*/
class
DeConv3DLayer
:
public
ConvBaseLayer
{
public:
explicit
DeConv3DLayer
(
const
LayerConfig
&
config
)
:
ConvBaseLayer
(
config
)
{}
~
DeConv3DLayer
()
{}
bool
init
(
const
LayerMap
&
layerMap
,
const
ParameterMap
&
parameterMap
);
size_t
getSize
();
void
forward
(
PassType
passType
);
void
addBias
();
void
backward
(
const
UpdateCallback
&
callback
);
void
bpropBiases
();
void
bpropData
(
int
i
);
void
bpropWeights
(
int
i
);
protected:
// Figure out the dimensions for individual gemms.
IntV
M_
;
/// numFilters_ / filter_group_;
IntV
N_
;
/// channels_ * filterSizeZ_ * filterSize_ * filterSizeY_
IntV
K_
;
/// outputD_ * outputH_ * outputW_
IntV
No_
;
MatrixPtr
colBuf_
;
};
}
// namespace paddle
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