compilation_unit.h 1.2 KB
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// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

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#include <memory>
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#include <string>
#include <unordered_map>
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#include <vector>
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namespace paddle {
namespace jit {
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class BaseEngine;
using Name2EngineMap =
    std::unordered_map<std::string, std::shared_ptr<BaseEngine>>;
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class CompilationUnit {
 public:
  CompilationUnit() = default;
  ~CompilationUnit() {}

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  std::shared_ptr<BaseEngine> GetEngine(const std::string &name) const;
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  void SetEngine(const std::string &name,
                 const std::shared_ptr<BaseEngine> &engine);
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  const Name2EngineMap &EngineMap() const;
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 private:
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  Name2EngineMap engine_map_;
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};

}  // namespace jit
}  // namespace paddle