groupNormPluginCommon.h 2.3 KB
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/* Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
 * SPDX-FileCopyrightText: Copyright (c) 1993-2022 NVIDIA CORPORATION &
 * AFFILIATES. All rights reserved. SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once

#include <cuda.h>
#include <cuda_fp16.h>
#include <stdint.h>
namespace paddle {
namespace inference {
namespace tensorrt {
namespace plugin {

struct GroupNormNHWCParams {
  // The output buffer. Layout NHWC.
  __half* dst;
  // The input buffer. Layout NHWC.
  __half const* srcX;
  // The input buffer. Layout NHWC.
  __half const* srcY;
  // The gamma scaling factor.
  void const* gamma;
  // The beta term to add in GN.
  void const* beta;
  // The temporary buffer to do the global parallel reduction. Size:
  // BLOCKS_PER_BATCH x C x 2.
  float* redBuffer;

  // The number of instances in the batch.
  int32_t n;
  // The height and width of each activation map.
  int32_t h, w;
  // The number of channels.
  int32_t c;
  // The number of groups.
  int32_t groups;
  // Do we apply the Swish activation function?
  bool withSwish;

  // Precomputed values and parameters to control the execution of the kernels.

  // The number of activations per instance (h * w) and the number of
  // activations per block.
  int32_t hw, hwPerBlock;
  // The number of channels per group and blocks per activation in the C
  // dimension.
  int32_t cPerBlock, cPerGroup;

  // The precomputed stride between instances.
  int32_t hwc;
  // The inverse of hwc in floats (to compute mean/var).
  float invHWC;
  // The precomputed number of groups per block.
  int32_t groupsPerBlock;
  // epsilon, Constant for numerical stability
  float eps;
};

}  // namespace plugin
}  // namespace tensorrt
}  // namespace inference
}  // namespace paddle