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    <li>Required CMake Function</li>
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  <p>A few months ago when we were trying to replace CMake with Bazel, &#64;emailweixu suggested that we rewrite those handy Bazel functions using CMake. Now it seems that it&#8217;s the right time to get this done, as we are facing problems from the porting of Majel and the development of new the parameter server using Go and C++.</p>
<p>Here are some initial thoughts. Your comments are welcome!</p>
<div class="section" id="required-cmake-function">
<span id="required-cmake-function"></span><h1>Required CMake Function<a class="headerlink" href="#required-cmake-function" title="Permalink to this headline"></a></h1>
<p>I think we need only the following few CMake functions to make a project description mean and clean:</p>
<p>| C++ | CUDA C++ | Go |
|&#8212;|&#8212;|&#8212;|
| cc_library | nv_library | go_library |
| cc_binary | nv_binary | go_binary |
| cc_test | nv_test | go_test |</p>
<ul class="simple">
<li>The <code class="docutils literal"><span class="pre">_library</span></code> functions generate  .a files from source code.</li>
<li>The <code class="docutils literal"><span class="pre">_binary</span></code> functions generate executable binary files.</li>
<li>The <code class="docutils literal"><span class="pre">_test</span></code> functions generate executable unit test files. They work like <code class="docutils literal"><span class="pre">_binary</span></code> but links <code class="docutils literal"><span class="pre">-lgtest</span></code> and <code class="docutils literal"><span class="pre">-lgtest_main</span></code>.</li>
</ul>
<p>The difference between <code class="docutils literal"><span class="pre">nv_</span></code> functions and <code class="docutils literal"><span class="pre">cc_</span></code> functions is that the former use <code class="docutils literal"><span class="pre">nvcc</span></code> instead of the system-default C++ compiler.</p>
<p>Both <code class="docutils literal"><span class="pre">nv_</span></code> and <code class="docutils literal"><span class="pre">cc_</span></code> functions enables C++11 (-std=c++11).</p>
<p>Also,</p>
<ul class="simple">
<li>to describe external dependencies, we need <code class="docutils literal"><span class="pre">external_library</span></code>.</li>
<li>to build shared libraries, we need <code class="docutils literal"><span class="pre">shared_library</span></code>.</li>
</ul>
</div>
<div class="section" id="an-example-project">
<span id="an-example-project"></span><h1>An Example Project<a class="headerlink" href="#an-example-project" title="Permalink to this headline"></a></h1>
<p>Suppose that we have aforementioned functions defined in our <code class="docutils literal"><span class="pre">/cmake</span></code> directory.  The following example <code class="docutils literal"><span class="pre">CMakeLists.txt</span></code> describes a project including the following source files:</p>
<ul class="simple">
<li>tensor.h</li>
<li>tensor.cc</li>
<li>tensor_test.cc</li>
<li>ops.h</li>
<li>ops.cu</li>
<li>ops_test.cu</li>
<li>api.go</li>
<li>api_test.go</li>
</ul>
<p>Suppose that ops.cu depends on CUDNN.</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="c"># cc_binary parses tensor.cc and figures out that target also depend</span>
<span class="c"># on tensor.h.</span>
<span class="nb">cc_binary</span><span class="p">(</span><span class="s">tensor</span>
  <span class="s">SRCS</span>
  <span class="s">tensor.cc</span><span class="p">)</span>

<span class="c"># The dependency to target tensor implies that if any of</span>
<span class="c"># tensor{.h,.cc,_test.cc} is changed, tensor_test need to be re-built.</span>
<span class="nb">cc_test</span><span class="p">(</span><span class="s">tensor_test</span>
  <span class="s">SRCS</span>
  <span class="s">tensor_test.cc</span>
  <span class="s">DEPS</span>
  <span class="s">tensor</span><span class="p">)</span>

<span class="c"># I don&#39;t have a clear idea what parameters external_library need to</span>
<span class="c"># have.  @gangliao as a CMake expert would have better ideas.</span>
<span class="nb">external_library</span><span class="p">(</span><span class="s">cudnn</span>
  <span class="s">....</span><span class="p">)</span>

<span class="c"># Suppose that ops.cu depends on external target CUDNN.  Also, ops.cu</span>
<span class="c"># include global functions that take Tensor as their parameters, so</span>
<span class="c"># ops depend on tensor.  This implies that if any of tensor.{h.cc},</span>
<span class="c"># ops.{h,cu} is changed, ops need to be re-built.</span>
<span class="nb">nv_library</span><span class="p">(</span><span class="s">ops</span>
  <span class="s">SRCS</span>
  <span class="s">ops.cu</span>
  <span class="s">DEPS</span>
  <span class="s">tensor</span>
  <span class="s">cudnn</span><span class="p">)</span>  <span class="c"># cudnn is defined later.</span>

<span class="nb">nv_test</span><span class="p">(</span><span class="s">ops_test</span>
  <span class="s">SRCS</span>
  <span class="s">ops_test.cu</span>
  <span class="s">DEPS</span>
  <span class="s">ops</span><span class="p">)</span>

<span class="c"># Because api.go defines a GO wrapper to ops and tensor, it depends on</span>
<span class="c"># both.  This implies that if any of tensor.{h,cc}, ops.{h,cu}, or</span>
<span class="c"># api.go is changed, api need to be re-built.</span>
<span class="nb">go_library</span><span class="p">(</span><span class="s">api</span>
  <span class="s">SRCS</span>
  <span class="s">api.go</span>
  <span class="s">DEPS</span>
  <span class="s">tensor</span> <span class="c"># Because ops depend on tensor, this line is optional.</span>
  <span class="s">ops</span><span class="p">)</span>

<span class="nb">go_test</span><span class="p">(</span><span class="s">api_test</span>
  <span class="s">SRCS</span>
  <span class="s">api_test.go</span>
  <span class="s">DEPS</span>
  <span class="s">api</span><span class="p">)</span>


<span class="c"># This builds libapi.so.  shared_library might use CMake target</span>
<span class="c"># api_shared so to distinguish it from above target api.</span>
<span class="nb">shared_library</span><span class="p">(</span><span class="s">api</span>
  <span class="s">DEPS</span>
  <span class="s">api</span><span class="p">)</span>
</pre></div>
</div>
</div>
<div class="section" id="implementation">
<span id="implementation"></span><h1>Implementation<a class="headerlink" href="#implementation" title="Permalink to this headline"></a></h1>
<p>As above example CMakeLists.txt executes, each function invocation adds &#8220;nodes&#8221; to a dependency graph.  It also use this graph to generate CMake commands including <code class="docutils literal"><span class="pre">add_executable</span></code>, <code class="docutils literal"><span class="pre">add_dependencies</span></code>, <code class="docutils literal"><span class="pre">target_link_libraries</span></code>, and <code class="docutils literal"><span class="pre">add_test</span></code>.</p>
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</div>
<div class="section" id="using-package-manager-for-go">
<span id="using-package-manager-for-go"></span><h1>Using Package Manager For Go<a class="headerlink" href="#using-package-manager-for-go" title="Permalink to this headline"></a></h1>
<p>Building Go binaries and libraries need to satisfy their dependencies, generally
we can do <code class="docutils literal"><span class="pre">go</span> <span class="pre">get</span> <span class="pre">./...</span></code> to download and compile all external dependencies. The
problems are:</p>
<ol class="simple">
<li><code class="docutils literal"><span class="pre">go</span> <span class="pre">get</span></code> will always get the latest code from the default branch of the
remote repo, so changes of dependents might break the build. This is very
different with what we already have in <code class="docutils literal"><span class="pre">cmake/external</span></code> which download a
specific version or commit id of the dependency.</li>
<li>Some locations can not access external dependencies through the internet, as mentioned
in https://github.com/PaddlePaddle/Paddle/issues/2605. Using package management
tools can package the dependencies as a &#8220;vendor&#8221; package, which can be mirrored
at many cloud file hosting, so users what to compile paddle by themselves can
download this &#8220;vendor&#8221; package from a mirror site.</li>
</ol>
<div class="section" id="choose-a-suitable-tool">
<span id="choose-a-suitable-tool"></span><h2>Choose A Suitable Tool<a class="headerlink" href="#choose-a-suitable-tool" title="Permalink to this headline"></a></h2>
<p>As mentioned by &#64;wangkuiyi, <a class="reference external" href="https://github.com/golang/go/wiki/PackageManagementTools">Here</a>
list dozens of Go package managers. We choose the tool using following principles:</p>
<ul class="simple">
<li>Most &#8220;active&#8221; projects with more stars, more pull requests or commits</li>
<li>Widely used project</li>
</ul>
<p>After comparing all these projects, we shall choose between the most popular
tools: Godep and Glide.</p>
<p>Here&#8217;s a brief comparison between Godep and Glide
: https://github.com/Masterminds/glide/wiki/Go-Package-Manager-Comparison. There are
also many complaints about using <code class="docutils literal"><span class="pre">Godep</span></code>. There&#8217;s also a new &#8220;official&#8221; pakcage
management tool has been started at: https://github.com/golang/dep to resolve
such problems, but it&#8217;s currently at Alpha stage. So the best choice now is
glide obviously.</p>
</div>
<div class="section" id="manage-go-packages">
<span id="manage-go-packages"></span><h2>Manage Go Packages<a class="headerlink" href="#manage-go-packages" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li>Dependencies: <code class="docutils literal"><span class="pre">go/glide.yaml</span></code> will store the dependencies and their versions which
is directly imported by paddle. <code class="docutils literal"><span class="pre">go/glide.lock</span></code> will store all dependencies recursively
with their commit id. Builds will &#8220;lock&#8221; to these packages if we don&#8217;t <code class="docutils literal"><span class="pre">glide</span> <span class="pre">up</span></code>
them</li>
<li>Vendor package: <code class="docutils literal"><span class="pre">go/vendor</span></code> directory will generated when running <code class="docutils literal"><span class="pre">cmake</span></code> command. <code class="docutils literal"><span class="pre">cmake</span></code>
will download the code corresponding to <code class="docutils literal"><span class="pre">go/glide.lock</span></code>. If we put a vendor folder
under <code class="docutils literal"><span class="pre">go/</span></code>, cmake will just check the commit id to the packages under the folder,
if commit id matches, there will be no download at all.</li>
</ul>
</div>
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